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0
votes
Fixed

[Animation] Optimizing game objects in model's rig import settings creat...

Animation

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Dec 31, 2015

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Version/s: 5.3.1p1

Animations get skewed/distorted when animated objects are scaled and "Optimize Game Objects" is selected How to reproduce: 1. Open n... Read more

0
votes
Fixed

[Events] Animation events can be created before the 0:00 marker of the t...

Animation

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Dec 31, 2015

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Version/s: 5.4.0b1

How to reproduce: 1. Open a new project2. Select any gameobject3. Open the Animation Window4. Create a new Animation5. Right-click b... Read more

0
votes
Fixed

[Profiler]Editor crash while using Deep Profile, Record, Editor Profiling

Profiling

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Dec 31, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Open Window->Texture Overview3. Open profiler4. Click "Record", "Deep-Profile" and "Profi... Read more

0
votes
Fixed
0
votes
Fixed

[LPPV] Trail Renderer recieves "incorrect values" from LPPV

Global Illumination

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Dec 31, 2015

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Version/s: 5.4.0b1

Trail renderer doesnt appear to receive the correct values from a Light Probe Proxy Volume (See Image). Repro Steps: 1) Open attache... Read more

0
votes
Fixed

[Shuriken] Inherit velocity prohibits negative value

Shuriken

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Dec 31, 2015

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Try to change Particle System->SubEmitter->... Read more

1
votes
Fixed

[Android] Graphics fail completely on certain devices - GLES3 selected o...

Android

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Dec 30, 2015

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Version/s: 5.4.0b1

On certain devices which do not fully support GLES3 graphics fail completely, if GLES3 is selected as a primary graphics API Affecte... Read more

1
votes
Fixed

[Android] Bluetooth sound stuttering on devices using OpenSL

Android

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Dec 30, 2015

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Version/s: 5.3.1p1

This issue is not VR releated. It affects all devices, running on OpenSL (with feature:android.hardware.audio.low_latency) audio pat... Read more

0
votes
Fixed

[WebGL]Crash when Strip Engine Code is enabled

WebGL

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1) Open attached project (empty one does not crash)2) Make sure "Strip Engine Code" is enabled in player settings3) Bui... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

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