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0
votes
Fixed

Using a custom material with the Unity terrain system will be ignored by...

Terrain

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Jun 19, 2014

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Version/s: 4.5.1f3

Steps to reproduce : - import the project attached - open the scene "Test" - select the material "New Terrain" - toggle the "Black... Read more

53
votes
Fixed

[Deferred] ReRGrabPass will stop camera rendering while rendering option...

Camera

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Jun 19, 2014

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Version/s: 4.5.0f6

1. Open attached project 2. Open scene "BUG" 3. Press play 4. Press "en/disable cube" and main camera works well 5. Turn on second c... Read more

0
votes
Fixed

Invalid path/filename in AddFramesFromFile() causes crash

Profiling

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Jun 18, 2014

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Version/s: 5.0.0a12

Steps to reproduce : - import the attached project - open the scene "scene.ProfileResultReader: - open the Profiler - press Play an... Read more

1
votes
Fixed

Depth masking is broken

Mobile Rendering

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Jun 18, 2014

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Version/s: 4.5.1p1

This is a regression introduced with Unity 4.5. Reproduced on: Google Nexus 7 (2012, grouper) with Android 4.4.2 Reproduced with: ... Read more

0
votes
Fixed

Adding a DontSave component to a normal GameObject throws errors

Assets Management

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Jun 18, 2014

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Version/s: 4.6.0b10

To reproduce: 1. Open attached project 2. Open scene test 3. It contains a gameobject with a components that is set to "DontSave" 4.... Read more

0
votes
Fixed

Layer-Animations cause invalid Cast exceptions

Animation

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Jun 18, 2014

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Version/s: 4.5.1p1

To reproduce: 1. Open 'Tutorial-done' scene. Which is in the folder 'Assets/Finished/Scenes'. (Project 'Mecanim Example Scenes' can ... Read more

1
votes
Fixed

Crash when trying to access Diagnostics.Process.GetCurrentProcess ().Mod...

Scripting

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Jun 17, 2014

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Version/s: 4.5.0f6

To Reproduce: 1. Open & Run the attached project. 2. Observe that the Editor crashes when a foreach loop tries to iterate over 'Dia... Read more

0
votes
Fixed

Freeze after switching mac standalone settings

Deployment Management

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Jun 17, 2014

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Version/s: 4.5.1p1

1. Create new project 2. Build it on mac 3. Launch it 4. Switch to "Input" tab and then back to "Graphics" tab 5. Double click "Wind... Read more

1
votes
Fixed

Using the Trim button in the Sprite Editor does enable 'Apply' button

2D

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Jun 17, 2014

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Version/s: 4.6.0b10

Steps to reproduce: 1. Import and open any sprite in Sprite Editor 2. Make some imperfect slices, press apply 3. Select the slice, p... Read more

2
votes
Fixed

Setting TouchScreenKeyboard.value resets caret position

WP8

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Jun 17, 2014

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Version/s: 4.5.1p1

If TouchScreenKeyboard.text would be set while keyboard is open, caret position would be re-set instead of being after the last symbol. Read more