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Terrain position in world space is counted when sampling Terrain Height
How to reproduce: 1. Open attached project ('1150178repro') 2. Click on 'Terrain' object and in the Terrain component, click on 'Pai... Read more
[Regression] Reinstalling the Shadergraph package breaks all previous gr...
How to reproduce: 1. Create a new LWRP project 2. Create a new PBR Shadergraph and try to open it, observe that there are no issues ... Read more
[Improved prefabs] Editor freezes after applying an original prefab as a...
Editor freezes after applying an original prefab as a child through override window. Refer attached video. Steps to reproduce: 1) C... Read more
[Android] Screen is flickering on mobile device with Android 9 when sett...
To reproduce: 1. Open attached project 2. Build and run "Welcome" scene on Android device 3. Notice how the screen is flickering Ac... Read more
GameObject::GetComponentIndex crash when entering Play mode after unload...
Steps to reproduce: 1. Open User-supplied project 2. Open Scene "Sample Scene" 3. Enter and exit the Play mode a couple of times Re... Read more
When GameObject with a Button-component on it gets activated, alpha-valu...
How to reproduce: 1. Open attached project 2. Open ReproScene 3. Enter the Play Mode 4. Observe results in the Console Reproducible... Read more
Render Pipeline Asset cannot be loaded due to Compile errors when upgrad...
How to reproduce: 1. Open the "1150131.zip" project on Unity 2019 (therefore upgrading it from 2018.3.11f1) 2. Once it loads, observ... Read more
Unity "UI sample" spawns warnings when hovering mouse on the UI elements
How to reproduce: 1. Open Layout Groups scene 2. Enter Play mode 3. Hover Canvas Expected result: There are no warnings Actual resu... Read more
[Android] When fullscreen = FALSE and Render Outside Safe Area = TRUE no...
How to reproduce: 1. Open the attached project 2. Make sure fullscreen is set to FALSE in "ED_Test" script 3. In Player Settings Res... Read more
[Linux]Memory allocation in OnAudioFilterRead() causes multiple Stack ov...
To reproduce: 1) Open attached project and scene 2) Play it Expected: Audio plays Actual: It freezes and the following error appear... Read more
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