Search Issue Tracker

0
votes
Fixed

ParticleSystem with Subemitter produces IsFinite errors to console

Shuriken

-

Jan 05, 2016

-

Version/s: 5.4.0b2

1. What happenedParticleSystem with Subemitter produces IsFinite errors to console. 2. How we can reproduce it using the example you... Read more

1
votes
Fixed

OnLevelWasLoaded being called differently in editor and build

Scripting

-

Jan 05, 2016

-

Version/s: 5.3.0f4

Played in editor and a standalone build, appears to be fixed. Read more

2
votes
Fixed

[VR] Height Map not shown when Shadows + Realtime GI + Forward Rendering...

VR

-

Jan 05, 2016

-

Version/s: 5.3.1p1

Repro steps:1) Open the project and FirstPerson scene in it2) Selec OVRPlayerController->OVRCameraRig->TrackingSpace->Cente... Read more

0
votes
Fixed

[iOS] [MonoDevelop] UnityEditor.iOS.Xcode namespace isn't recognised in ...

iOS

-

Jan 05, 2016

-

Version/s: 5.3.1p1

MonoDevelop doesn't recognise UnityEditor.iOS.Xcode namespace. All contents from that namespace have red syntax highlighting and no ... Read more

0
votes
Fixed

[OSX] Unity crashes on play when "Virtual Reality Supported" is enabled

VR

-

Jan 05, 2016

-

Version/s: 5.2.2f1

Reproduction steps:1. Open attached "case_759893-vrball" Unity project.2. Play the project with any scene.3. Unity crashes.4. Open s... Read more

0
votes
Fixed

GetPixels on Android returns incorrect data

Android

-

Jan 05, 2016

-

Version/s: 5.3.1f1

When using GetPixels to get access to texture data on the Android platform and in the editor in the Android build mode the resultant... Read more

0
votes
Fixed

[Windows] Exception thrown by Mono.Security.Protocol.Tls.SslStreamBase.E...

Mono

-

Jan 05, 2016

-

Version/s: 5.3.1f1

Reproduction steps: 1. Open attached "New Unity Project 30" Unity project.2. Open and play the "Frontend/Scenes/bank" scene.3. Check... Read more

1
votes
Fixed

[UWP][WSA] RunInBackground doesn't work on UWP, WSA

Universal Windows Platform

-

Jan 05, 2016

-

Version/s: 5.2.2f1

Steps to reproduce:1. Open the attached project(reproEdited.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK... Read more

0
votes
Fixed

Build Settings switch to Web Player after building AssetBundle

Assets Management

-

Jan 05, 2016

-

Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Switch platform to standalone3. Build AssetBundle (Assets->BuildAssetBundles)4. N... Read more

0
votes
Fixed

[Shaders][Mac] Editing Generated Textures Tilling under Shader component...

Substances

-

Jan 05, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: (MB Pro (OSX 10.10.5))1) Open users submitted project and proceed to scene "Test case".2) Select "Quad" object a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.