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ParticleSystem with Subemitter produces IsFinite errors to console
1. What happenedParticleSystem with Subemitter produces IsFinite errors to console. 2. How we can reproduce it using the example you... Read more
OnLevelWasLoaded being called differently in editor and build
Played in editor and a standalone build, appears to be fixed. Read more
[VR] Height Map not shown when Shadows + Realtime GI + Forward Rendering...
Repro steps:1) Open the project and FirstPerson scene in it2) Selec OVRPlayerController->OVRCameraRig->TrackingSpace->Cente... Read more
[iOS] [MonoDevelop] UnityEditor.iOS.Xcode namespace isn't recognised in ...
MonoDevelop doesn't recognise UnityEditor.iOS.Xcode namespace. All contents from that namespace have red syntax highlighting and no ... Read more
[OSX] Unity crashes on play when "Virtual Reality Supported" is enabled
Reproduction steps:1. Open attached "case_759893-vrball" Unity project.2. Play the project with any scene.3. Unity crashes.4. Open s... Read more
GetPixels on Android returns incorrect data
When using GetPixels to get access to texture data on the Android platform and in the editor in the Android build mode the resultant... Read more
[Windows] Exception thrown by Mono.Security.Protocol.Tls.SslStreamBase.E...
Reproduction steps: 1. Open attached "New Unity Project 30" Unity project.2. Open and play the "Frontend/Scenes/bank" scene.3. Check... Read more
[UWP][WSA] RunInBackground doesn't work on UWP, WSA
Steps to reproduce:1. Open the attached project(reproEdited.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK... Read more
Build Settings switch to Web Player after building AssetBundle
How to reproduce:1. Open the attached project2. Switch platform to standalone3. Build AssetBundle (Assets->BuildAssetBundles)4. N... Read more
[Shaders][Mac] Editing Generated Textures Tilling under Shader component...
Steps to reproduce: (MB Pro (OSX 10.10.5))1) Open users submitted project and proceed to scene "Test case".2) Select "Quad" object a... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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