Search Issue Tracker
Fixed in 5.3.7
Votes
0
Found in
5.3.1f1
Issue ID
759191
Regression
No
[Windows] Exception thrown by Mono.Security.Protocol.Tls.SslStreamBase.EndRead
Reproduction steps:
1. Open attached "New Unity Project 30" Unity project.
2. Open and play the "Frontend/Scenes/bank" scene.
3. Check the console for "An exception has occurred while connecting" error
Note:
* Not reproducible on OSX.
Comments (4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection problems when unbaked Reflection Probes are present
- Light Explorer columns sorting arrow is too small
- Context menu actions (Collapse All, Expand All, Enable All, Disable All, Remove All, Reset All) do nothing in Volume component
- [Android] Audio volume decreases when returning to the app during screen recording
- Graphical issues are caused by GPU Occlusion Culling when using Amplify Shaders
JoshPeterson
Jul 07, 2016 12:09
We've tracked down the cause of this problem and corrected it. The fix should be available in the 5.3.6 release of Unity. This bug report is similar to a number of other bug reports. Here is the complete list of bugs corrected with this fix:
723177 - https://issuetracker.unity3d.com/issues/system-dot-net-dot-security-dot-sslstream-sslstream-dot-authenticateasclient-times-out-randomly
759719 - https://issuetracker.unity3d.com/issues/beginsendto-async-socket-send-doesnt-call-callback-function-on-first-editor-open
759191 - https://issuetracker.unity3d.com/issues/windows-exception-thrown-by-mono-dot-security-dot-protocol-dot-tls-dot-sslstreambase-dot-endread
733920 - https://issuetracker.unity3d.com/issues/asynchronous-network-operations-hangs-twice-after-opening-unity-editor