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Application.targetFrameRate is not ignored within the Editor and affects...
How to reproduce: 1. Open the attached "case_1158168" project 2. Open and Play "SampleScene" Scene 3. Select "Main Camera" GameObjec... Read more
[Linux] Hovering over the Tile Palette window duplicates the cursor in t...
When hovering over the tile palette, the mouse also hovers over the scene window. To repro: - download project - open tile palette ... Read more
Search Indexing restart each time you start Unity
* Setup a project with a few assets * Ensure you have an index in your Asset folder (not the default index in UserSettings). * O... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...
How to reproduce: 1. Open the user's attached "case_1284799-Prefab-Rename-SoftLock" project 2. Open the Scene view (Window->General-... Read more
[OnTriggerStay] Children object trigger colliders are not reacting
Repro steps: 1) Open the project 2) Run Test.scene 3) Notice that the child object(Trigger Right) does not light up even if collisio... Read more
Search: Inconsistent column naming "Game Object" & "GameObject"
Steps to reproduce: # Create/open any project # Click the "Global Search" button (Command + K) # Update the "Search" window vi... Read more
[Android][LWRP] "Final Blit Pass" is called throughout Play mode
Reproduction steps: 1. Open "FinalBlitPassPerformance.zip" project 2. "Build & Run" for Android with "Development Build" and "Autoc... Read more
Editor hangs for several seconds when changing Static flags
Reproduction steps: 1. Open the attached project “FreezeIssue” 2. Open the “Assets/NavisworkScene” Scene 3. In the Hierarchy wind... Read more
Objects that use spine are broken in application when built to Android d...
To reproduce: 1. Open attached project 2. Make sure that Graphics API is set to OpenGles3 4. Build and run to android device Actua... Read more
[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...
To reproduce: 1) Open attached project and scene.unity in it 2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is ... Read more
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