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0
votes
Fixed

5.4 crashes in scene view rendering when something disables the hidden s...

Scene/Game View

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Dec 28, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more

7
votes
Fixed

PlayerPrefs.GetFloat returns wrong values when used in UWP Build

Universal Windows Platform

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Sep 15, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open the attached project "TestFloat3.rar"2. Build the project3. Open "UWPPlayerLauncher.exe" in the Build folde... Read more

9
votes
Duplicate

Objects lighten up by light probes in Gamma Color Space looks too bright

Global Illumination

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Mar 07, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more

0
votes
Fixed

[ShaderGraph] Deleting A Group Node that contains a blackboard Property ...

Package: Shader Graph

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Aug 08, 2019

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Version/s: 7.0.2

Reproduced in SRP master of 8/7/19 (0c3b4b5888), 2019.3.0a12 Repro #1 (with my simple file):1) Open up DeleteMyNodes.ShaderGraph2) B... Read more

1
votes
Fixed

Volumetric fog is not rendered around GameObjects that are baked with AP...

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Sep 17, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b2, 6000.4.0a1

How to reproduce:1. Open the "SkyOcclusionBugs" project2. Open the "OutdoorsScene" scene3. Generate Lighting (Window > Rendering ... Read more

0
votes
Fixed

[UaaL][AppleTV] Empty project crashes on tvOS 12.3

iOS

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Jun 13, 2019

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Version/s: 2019.3.0a2

How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more

0
votes
Fixed

SerializedProperty is disposed after calling AssetDatabase.ImportAsset()

Asset - Database

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Feb 07, 2024

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Version/s: 2022.3.19f1, 2023.2.9f1, 6000.0.0b11, 6000.1.0a7

How to reproduce:1. Download and open the attached project2. In the Project window, select the "New Test Container" asset3. In the I... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

0
votes
Fixed

[Plugin] Native Plugins using .bundle files are not recognised by the Ed...

Asset Import

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Mar 12, 2016

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Version/s: 5.4.0b9

Steps to reproduce: 1. Open attached project2. Go to Plugins/iOS/64 Bit Plugins directory3. Click on the .bundle plugin file4. Notic... Read more

0
votes
Fixed

[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...

CodeEditors

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Dec 17, 2019

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Version/s: 2019.3.0f2, 2020.1.0a16, 2020.1.0a17

All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro:1. Cr... Read more

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