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Fixed

Fixed in 6000.5.0a7

Votes

0

Found in

6000.0.64f1

6000.2.15f1

6000.3.1f1

6000.4.0b1

6000.5.0a3

Issue ID

UUM-129597

Regression

Yes

Errors are spawned when unloading the scene

Lighting

-

How to reproduce:
1. Create a new URP project and import the attached "ffd.unity" scene
2. Open any scene and drag the imported scene into the Hierarchy
3. Right-click the "ffd" scene -> Unload Scene
4. Observe the Console

Expected results: No errors are thrown
Actual results: Errors are thrown

Reproducible with: 2023.3.0b1 (8ec5c23b39da), 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3
Not reproducible with: 2023.3.0a19

Reproducible on: Windows 11 Pro
Not reproducible on: No other environment tested

Note: The issue is inconsistent around FAV

First lines of errors:
- Render Graph Execution error
UnityEngine.GUIUtility:ProcessEvent (UnityEngine.EntityId,intptr,bool&)
- NullReferenceException: Object reference not set to an instance of an object
UnityEngine.Rendering.Universal.ReflectionProbeManager.UpdateGpuData (UnityEngine.Rendering.CommandBuffer cmd, UnityEngine.Rendering.CullingResults& cullResults) (at ./Library/PackageCache/com.unity.render-pipelines.universal@5dbe3b76136b/Runtime/ReflectionProbeManager.cs:162)
-InvalidOperationException: The previously scheduled job ZBinningJob writes to the Unity.Collections.NativeArray`1[System.UInt32] ZBinningJob.bins. You must call JobHandle.Complete() on the job ZBinningJob, before you can write to the Unity.Collections.NativeArray`1[System.UInt32] safely.

  1. Resolution Note:

    Fixed in 6000.5.0a7

  2. Resolution Note (fix version 6000.5.0a7):

    Fixed in 6000.5.0a7

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