Search Issue Tracker
Incorrect referencing in the scene file after creating an asset
Open the Example1.scene; do the following: - Drag and drop the "Dict" script on top of the "Dict" object. - Press Ctrl-S to save the... Read more
Creating an asset produces an error and crashes the editor
Open the Example1.scene; the repro steps are: - Drag and drop the "Dict" script on top of the "Dict" object. - Press Ctrl-S to save ... Read more
RawImage texture cannot be changed after a yield statement in a couroutine
To Reproduce: 1. Open 'ReplaceImage.cs' in the attached project remove the first (WWW) line in the coroutine, change the last line t... Read more
Rigidbody2D jitters when Instantiating prefabs with other RigidBody2D co...
To reproduce: 1. Open attached project 2. Open "MyScene" scene 3. Play the scene 4. "player" GameObject (with Rigidbody2D) jitters w... Read more
Updating a RectTransform's "position" value no longer updates the anchor...
To reproduce: 1. Open project 2. Open "scene" scene 3. Select "Image" gameobject in Hierarchy 4. Play scene 5. Cube moves, but "Pos ... Read more
uGUI: Content Size Fitter drives Anchors even when disabled
To reproduce: 1. Open project 2. Open 'test' scene 3. Select 'Panel' gameobject in Hierarchy 4. In 'Content Size Fitter (Script)' ... Read more
uGUI: Layout filled with dynamically created children doesn't arrange c...
To reproduce: 1. Open project 2. Open 'test' scene 3. Play scene 4. Click 'Fill Button' in game view (Script attached to 'Fill Butt... Read more
Unity crashes when setting .enable on CanvasGroup in runtime
To Reproduce: 1. Create a gameObject with a CanvasGroup component, (notice that it can't be disabled/enabled in inspector) 2. Try to... Read more
uGUI Button prefab with transition animation throws "Animator has not be...
1. Open attached file "repro_618186.zip" 2. Open scene "Untitled" 3. Drag button prefab to canvas 4. Warning in console "Animator ha... Read more
Tying cursor is smaller then the text when Best Fit is selected
Steps to reproduce : - import the uGUI beta 12 project - open the "Widgets" scene and press play - type "Test" in the multiline inp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1