Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.6.0b12
Issue ID
618407
Regression
Yes
Updating a RectTransform's "position" value no longer updates the anchored position values
To reproduce:
1. Open project
2. Open "scene" scene
3. Select "Image" gameobject in Hierarchy
4. Play scene
5. Cube moves, but "Pos x" value in "Rect Transform" component doesn't change.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment