Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.6.0b12
Issue ID
618200
Regression
No
Unity crashes when setting .enable on CanvasGroup in runtime
To Reproduce:
1. Create a gameObject with a CanvasGroup component, (notice that it can't be disabled/enabled in inspector)
2. Try to disable it in runtime, Unity crashes,
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
Add comment