Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.6.0b12
Issue ID
618292
Regression
No
uGUI: Layout filled with dynamically created children doesn't arrange children
To reproduce:
1. Open project
2. Open 'test' scene
3. Play scene
4. Click 'Fill Button' in game view (Script attached to 'Fill Button' creates 20 instances of "Row" prefab and add them as children of "Vertical Content")
5. All 20 instances of 'Row' prefab are placed in same position
6. Select 'Vertical Content' in Hierarchy
7. Disable and enable 'Vertical Layout Group (Script)' component
8. All instances of 'Row' prefab are arranged correctly
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered
Add comment