Search Issue Tracker

0
votes
Fixed

ArgumentOutOfRangeException is thrown when Assets folder is selected whe...

Themes

-

May 03, 2019

-

Version/s: 2019.2.0a12, 2019.2.0a14

ArgumentOutOfRangeException is thrown when Assets folder is selected after restoring a previous version of project. Refer the attach... Read more

0
votes
Fixed

HideFlags are not respected on the Old Prefabs when editing them on the ...

Scene Management

-

May 03, 2019

-

Version/s: 2018.3.0a6, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "HideFlagBug2.zip" Project 2. Open the "HideFlagTestPrefabMadeWith2018.2(original).prefab" in... Read more

0
votes
Not Reproducible

Grid in the Scene doesn't completely turn off when Script is being compi...

Scene/Game View

-

May 03, 2019

-

Version/s: 2018.2.0f2, 2018.3.0a7, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open the attached project "Case_1151414" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. O... Read more

0
votes
By Design

[Terrain] Texture is missing when created a new Terrain

Terrain

-

May 03, 2019

-

Version/s: 2019.1.0f2

Texture is missing when created a new Terrain Steps to reproduce: 1. Create a new Project 2. Create a Terrain object Actual Resul... Read more

0
votes
Fixed

ParticleSystemRenderer component appears after ParticleSystem component ...

Inspector Framework

-

May 03, 2019

-

Version/s: 2019.1.1f1, 2019.3.0a2

Steps: 1. Add "GameObject -> Create empty" and make a prefab out of it 2. Select GameObject prefab instance in Hierarchy 3. Add Part... Read more

0
votes
Fixed

ParticleSystemRenderer appears when ParticleSystem component is removed ...

Visual Effects - Legacy

-

May 03, 2019

-

Version/s: 2018.4.0f1, 2019.1.1f1, 2019.2.0a15, 2019.3.0a2

Steps: 1. Add "GameObject -> Effects -> Particle System" and make a prefab out of it 2. Select ParticleSystem prefab instance 3. Rem... Read more

0
votes
Won't Fix

[Terrain] Reset functionality is not working on Fill heightmap Using Nei...

Terrain

-

May 03, 2019

-

Version/s: 2019.2.0a14

Reset functionality is not working on Fill heightmap Using Neighbours Steps to reproduce: 1. Create a new Project 2. Create a Terr... Read more

0
votes
Fixed

[Profiler] FPS indicator is clipped at 0 fps

Profiling

-

May 03, 2019

-

Version/s: 2018.3.0a1, 2019.2.0a14

PS indicator is clipped at 0 fps Steps to Repro: 1. Create a new project 2. Window > Analysis > Profiler Actual Result: FPS indica... Read more

0
votes
Fixed

Probuilder compilation fails on 2018.4 because it uses UnityEngine.UIEle...

Package: Probuilder

-

May 03, 2019

-

Version/s: 4.0.4

Steps to reproduce: 1. Create a new project in Unity 2018.4 2. Import Probuilder package Expected results: No compilation errors Ac... Read more

0
votes
Fixed

Cannot exit Timeline Preview Mode on a combination of Activation Track a...

Package: Timeline

-

May 03, 2019

-

Version/s: 2019.1.0a10, 2019.2.0a1, 2019.2.0a13, 2019.3.0a1

Steps to repro: 1. Open original project "TimelineCantExitPreviewActiveSignal.zip" 2. Click Director and look at the Timeline tab 3.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.