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[Standalone][MSE] Unloading an active scene which has a realtime Reflect...
Steps to reproduce:1. open attached "TestBug.zip"2. build and run3. wait for a few seconds... - crash build (log attached) This is o... Read more
[Linux Editor] Color window shows flipped and offset image when using th...
Steps to reproduce:1) Create a new project.2) Select 'Main Camera' in the Hierarchy.3) Double click the 'Background' color box in th... Read more
Mask UI Component needs to be re-enabled in order to mask image correctly
Steps to reproduce:1. Open project2. Open "Mask5.4bf2Report" scene-- Look at the game window. Notice that there are no UI components... Read more
Arrays that have more than 64 elements can't be inspected when multisele...
Steps to reproduce: 1. Open attached project2. In hierarchy, expand "TooBig" and multi select two of its child objects3. Notice that... Read more
AudioSource returns wrong time when rotating camera
-e: see title -repro:--Open attached project--Build and run Main scene on browser--Rotate camera around--NOTICE AudioSource.time wil... Read more
[AnimationCurve] Edit key option clamps time to 0 and as a result doesn'...
Steps to reproduce: 1. Open attached project2. Open scene "Curve Test Scene"3. In hierarchy select "Curve Test" and click on "Animat... Read more
Error regarding invalid TextureFormat when calling SupportsTextureFormat
Steps to reproduce: 1. Open attached project "817739.zip"2. Open scene "repro"3. Run it4. Scroll to the bottom of console and notice... Read more
Crash on "IsStreamedBinaryCompatible" when opening the scene
Reproduction steps:1. Open "Test6" attached project.2. Editor crashes.3. Open this project again.4. Open "Assets > Animals > A... Read more
[AnimationCurve] Inspector doesn't revert Animation Curve field appearan...
Steps to reproduce: 1. Open attached project2. Open "Curve Test Scene"3. In hierarchy, select "Cuver Test" GO4. Run and stop scene u... Read more
Normalized time in AnimatorStateInfo is late to update it's value after ...
Steps to reproduce:1. Open users attached project.2. Observe "TestScript" script.3. Open "Animator" window.4. Enter play mode.5. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument