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7
votes
Fixed

WWW.GetAudioClip outputs an empty error message in console

Audio

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Jan 25, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open the attached project2. Open scene "New Scene"3. Play4. Notice that console outputs an empty error message... Read more

0
votes
Fixed

[Shuriken] Crash with nested SubEmitter particles when screen is moved a...

Shuriken

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Jan 25, 2016

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Version/s: 5.4.0b3

Scene with multiple nested SubEmitters occasionally crashes when the editor/player window is moved rapidly during the time the final... Read more

0
votes
Fixed

[Android] drawable-mdpi icon doesn't appear in APK

Android

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Jan 25, 2016

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Version/s: 5.3.1p2

Drawable-mdpi-v4 icon folder does not appear in APK. Read more

0
votes
Fixed

[UWP] Visual Studio fails to generate package when using IL2CPP scriptin...

Windows Store Apps

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Jan 25, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. Open any project and build with IL2CPP2. Open the generated solution and try to generate a package (Solution ... Read more

0
votes
Fixed

[Windows] [DA] DA does not remember 32/64 bit selection

Installer

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Jan 25, 2016

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Version/s: 5.4.0b2

To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more

0
votes
Fixed

[Windows] [DA] Installation of 32bit Editor is imposible because of chec...

Installer

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Jan 25, 2016

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Version/s: 5.4.0b2

To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more

0
votes
Fixed

[ShaderCompiler]Editor crashes when closing if the shader compiler crash...

Shaders

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Jan 25, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Open Unity;2. Open attached project and 'test.unity' scene;3. Open 'DynamicIndexing.shader' file in shader co... Read more

0
votes
Fixed

[Shuriken] Deactivating the SubEmitter module makes SubEmitter particles...

Shuriken

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Jan 25, 2016

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Version/s: 5.4.0b3

Particle SubEmitters stop playing in preview when the module they are assigned to is deactivated. Any change done to these particles... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

-

Jan 25, 2016

-

Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
Fixed

[Shuriken] Renderer max and min particle size fields are visible in the ...

Shuriken

-

Jan 25, 2016

-

Version/s: 5.4.0b3

Steps to reproduce: 1. Create new project or download attached one and skip to step 4.2. Create particle system.3. Set its render mo... Read more

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