Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.4.0b3
Issue ID
764588
Regression
No
[Shuriken] Deactivating the SubEmitter module makes SubEmitter particles stop previewing in Scene view upon any change
Particle SubEmitters stop playing in preview when the module they are assigned to is deactivated. Any change done to these particles makes them disappear from the preview and the preview needs to be manually restarted to view them.
Repro steps:
1. Open ParticleSubEmitter scene from attached project
2. Select parent Particle System and ensure SubEmitter module is on
3. Preview particle system in scene view - observe how both green and red particles are playing.
4. Select child Red SubEmitter particle and change size while previewing in the scene view. System should update as expected.
5. Select parent Particle System and deactivate SubEmitter module.
6. Select child Red SubEmitter particle again and preview in Scene view (you'd most likely need to stop and play effect again).
7. Tweak any setting of child Red SubEmitter and observe how it disappears from the preview.
Expected outcome: SubEmitters to play as regular nested particle systems when the SubEmitter module they are assigned to is deactivated.
Notes:
- Not a regression (checked in 5.3.1f1)
- Workaround is to temporarily drag the SubEmitter out of the hierarchy or remove it from the parent SubEmitter module assignment.
- Primarily artistic issue when working on the SubEmitter separately
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment