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Coroutines do not progress when WebGL app is hidden
How to reproduce:1. Open attached project ("webgl-coroutine-2019.1.zip")2. Open Build Settings ("File->Build Settings")3. Switch ... Read more
[HDRP] Particles with light module enabled do not emit light
How to reproduce:1. Open the attached 'HdrpLights.zip' project2. Open 'SampleScene' Scene3. Select 'Particles System' in the Hierarc... Read more
[Android] App crashed when Instantiating an AssetBundle on an Android de...
Steps to reproduce:1. Open user's attached project "LoadAssetBundle.zip"2. Build it on Android3. Open the app and Tap the screen4. A... Read more
[Metal] Image mask does not work with Metal graphics API on older iOS de...
Steps to reproduce1. Open attached project2. Make sure graphics API is set to 'Metal'3. Build the project4. Deploy the Xcode project... Read more
TrailRenderer's Normals are facing same direction when its Alignment is ...
How to reproduce:1. Open the attached project's Scene labeled "TrailNormalTest"2. Move the "Trail" GameObject around in the Scene3. ... Read more
ImGUI text corruption
How to reproduce:1. Open the attached "Repro.zip" project2. Open the "SEMenu" Scene3. Enter the PlayMode4. Select "Solo/Personal ser... Read more
[Regression ADB V1-V2] Memory usage on import is huge (>35gb)
Actual: ~35gb commited size for Unity EditorExpected: in v1 peak was ~19 gb (also a lot) Read more
[iOS] xib files are not added to Xcode's "Copy Bundle Resources" build p...
How to reproduce:1. Build the attached project for iOS2. Open the Xcode project3. Open Unity-iPhone > Build Phases4. Extend the "... Read more
[UX] Blackboard parameters cannot replace inputs connected to another in...
Repro steps:1. Create a blackboard parameter (i.e. a float)2. Connect that parameter to another block or node3. Duplicate the parame... Read more
Enabling and then Disabling VR Support in Player Settings DELETES Group ...
How to reproduce:1. Open the attached project2. Window > Asset Management > Addressables > Groups3. Add few addressable gro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size