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0
votes
By Design

Window instance is broken when reloading after making changes in script ...

UI Toolkit

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May 15, 2019

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Version/s: 2019.2.0a1, 2019.2.0b1, 2019.3.0a1

How to reproduce: 1. Open attached project "DialogBoxResearch.zip" 2. Click Dialogs > NewDialogBox 3. In "Dialogs" script, remove li... Read more

0
votes
Fixed

[MacOS][Metal] RenderTextures that have MipMaps enabled don't render pro...

Metal

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May 15, 2019

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Version/s: 2019.1.0b1, 2019.1.1f1, 2019.2, 2019.3

Reproduction steps: 1. Open "GLClearIssue.zip" project 2. Open "GLClearIssue" scene 3. Enter Play mode 4. Notice that both planes a... Read more

0
votes
Fixed

[iOS] UnityWebRequest Asset Bundle stalls when downloading

WebRequest

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May 15, 2019

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Version/s: 2017.2.0f2, 2017.4.0f1, 2017.4.22f1

How to reproduce: 1. Download the attached BundleDownloadRepro.zip and enter the password (The password is in the comments) 2. Go to... Read more

3
votes
Not Reproducible

The shader is rendered in grayscale and Texture Alpha is not applied in ...

Terrain

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May 15, 2019

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Version/s: 2019.1.0b6, 2019.1.2f1, 2019.2.0a3, 2019.3.0a1

How to reproduce: 1. Open the attached 'TerrainTestProject.zip' project 2. Play the 'SampleScene' scene and observe both terrains 3.... Read more

0
votes
Fixed

Resizing the preview in the asset explorer window causes the wrong mouse...

Themes

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May 15, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Changing the size of the asset preview used in the asset explorer popup window seems to break the mouse cursor icon - if the mouse c... Read more

0
votes
By Design

[Packman] Package Manager does not display any result on searching "SDF"...

Packman

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May 15, 2019

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Version/s: 2019.3.0a3

Package Manager does not display any result on searching "SDF" keyword for Text mesh pro Package Steps to repro: 1. Create a new p... Read more

0
votes
Fixed

System becomes slow when using a Particle System with a Material that ha...

Visual Effects - Legacy

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May 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

When using a Particle System with a Material that has a Shader that uses a Custom Shader GUI it will end up in a state where every r... Read more

0
votes
Fixed

[Android] Temporary Render Textures configured with Memoryless.MSAA rend...

Mobile Graphics

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May 15, 2019

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Version/s: 2018.3.12f1

Steps to reproduce: 1. Open the attached project "AndroidMemorylessMSACommandBuffer.zip" 2. Open Sample Scene 3. Select Main Camera ... Read more

1
votes
Fixed

Terrain brush functionality is disabled in second Inspector when locked ...

Terrain

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May 15, 2019

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Version/s: 2018.4.1f1, 2019.1.2f1, 2019.1.3f1

How to reproduce: 1. Create a new project 2. Create a Terrain (right-click in the Hierarchy tab -> 3D object -> Terrain) 3. Select T... Read more

0
votes
Fixed

[Improved Prefab] Override indicator (blue line) appears misaligned on C...

Scene Management

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May 15, 2019

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Version/s: 2019.3.0a2, 2019.3.0a3

[Improved Prefab] Override indicator (blue line) appears misaligned on Camera field for Video. Steps to reproduce: 1) Create a new... Read more

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