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0
votes
Fixed

Non-directional lightmaps for terrain without precomputed GI are too dark

Progressive Lightmapper

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Feb 03, 2016

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Version/s: 5.3.2p1

Steps to reproduce:1. Download and open project "case_767429-Temp"2. Open scene "Scene"3. Build lighting Notice shadows cast by tree... Read more

4
votes
Fixed

IsFinite(outDistanceForSort) when looking at scene from certain angle

Shuriken

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Feb 03, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "767419.zip"2. Open scene "repro"3. Run it4. Look directly at cube called "GuideToLookA... Read more

0
votes
Fixed

[DirectionalSpecular] [LinearColorSpace] Lighting gets darker when proje...

Global Illumination

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Feb 03, 2016

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Version/s: 5.3.2p1

Reproduction steps:1. Open attached project.2. Open "test_scene_a".3. Notice that lighting is dark(picture attached).4. Go to "Windo... Read more

0
votes
Fixed

[UNETServerDLL] Amount of incomming messages grows when client add host

Networking

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Feb 03, 2016

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Version/s: 5.4.0b4

Steps: 1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Press "Start Client" button5. Press "Connect" button6... Read more

0
votes
Fixed

Unity crash on InsertAnimationClipCurveIDsCrash when applying changes to...

Animation

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Feb 03, 2016

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Version/s: 5.3.2f1

To reproduce:1. Open attached project2. Open Hierarchy window3. Select "Armature|run" animation in the Project window4. In the Inspe... Read more

0
votes
Fixed

[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...

OpenGL

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Feb 03, 2016

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Version/s: 5.4.0b4

Repro steps:1) Open the project(which is empty and newly created)2) Change graphics API to GL3) Notice the Game View breaks (look at... Read more

0
votes
Fixed

[GL][compute] Scene w/ shader for DX11 crashes on OpenGLCore in edit mode

OpenGL

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Feb 03, 2016

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Version/s: 5.4.0b4

Steps to reproduce:1. Download and open attached project "case_754519-Unity_Project.zip"2. Open scene "Procedural cubes example"3. S... Read more

0
votes
Fixed

[HLSLcc] Incorrect rendering with gles3 shader on Android from Unity 5.3.x

Android

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Feb 03, 2016

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Version/s: 5.3.2p1

Shader Properties seem to be handled incorrectly, when Unity compiles a shader for gles3 on Android. Read more

0
votes
Fixed

[iOS][ES2] Shader fails to compile in the GfxDeviceGLES on 5.4/5.5

iOS

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Feb 03, 2016

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Version/s: 5.5.0a1

To Reproduce: 1. Build the attached project for GLES2 (tested on iOS)2. Observe that after the app is launched you'll get these erro... Read more

0
votes
Fixed

[WebGL] SendMessage uses 'Eval' which gets blocked by chrome app security

WebGL

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Feb 02, 2016

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Version/s: 5.3.1p4

-e: You get a security exception when calling SendMessage when your WebGL content is packaged up in a chrome app -repro:--Attempt to... Read more

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