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Non-directional lightmaps for terrain without precomputed GI are too dark
Steps to reproduce:1. Download and open project "case_767429-Temp"2. Open scene "Scene"3. Build lighting Notice shadows cast by tree... Read more
IsFinite(outDistanceForSort) when looking at scene from certain angle
Steps to reproduce: 1. Open attached project "767419.zip"2. Open scene "repro"3. Run it4. Look directly at cube called "GuideToLookA... Read more
[DirectionalSpecular] [LinearColorSpace] Lighting gets darker when proje...
Reproduction steps:1. Open attached project.2. Open "test_scene_a".3. Notice that lighting is dark(picture attached).4. Go to "Windo... Read more
[UNETServerDLL] Amount of incomming messages grows when client add host
Steps: 1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Press "Start Client" button5. Press "Connect" button6... Read more
Unity crash on InsertAnimationClipCurveIDsCrash when applying changes to...
To reproduce:1. Open attached project2. Open Hierarchy window3. Select "Armature|run" animation in the Project window4. In the Inspe... Read more
[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...
Repro steps:1) Open the project(which is empty and newly created)2) Change graphics API to GL3) Notice the Game View breaks (look at... Read more
[GL][compute] Scene w/ shader for DX11 crashes on OpenGLCore in edit mode
Steps to reproduce:1. Download and open attached project "case_754519-Unity_Project.zip"2. Open scene "Procedural cubes example"3. S... Read more
[HLSLcc] Incorrect rendering with gles3 shader on Android from Unity 5.3.x
Shader Properties seem to be handled incorrectly, when Unity compiles a shader for gles3 on Android. Read more
[iOS][ES2] Shader fails to compile in the GfxDeviceGLES on 5.4/5.5
To Reproduce: 1. Build the attached project for GLES2 (tested on iOS)2. Observe that after the app is launched you'll get these erro... Read more
[WebGL] SendMessage uses 'Eval' which gets blocked by chrome app security
-e: You get a security exception when calling SendMessage when your WebGL content is packaged up in a chrome app -repro:--Attempt to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed