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Fixed in 5.3.9

Votes

0

Found in

5.3.2p1

Issue ID

767429

Regression

No

Non-directional lightmaps for terrain without precomputed GI are too dark

Progressive Lightmapper

-

Steps to reproduce:
1. Download and open project "case_767429-Temp"
2. Open scene "Scene"
3. Build lighting

Notice shadows cast by trees and terrain alike - they are too dark and don't have any contribution from the skybox ambient source. See attached picture "BakedWithoutRealtimeGi.png". Baking lighting with Precomputer realtime GI on lighting looks correct (see attached picture "BakedWithRealtimeGi.png")

Reproduced in 5.1.4f1, 5.2.2p4, 5.3.1p4, 5.3.2p1 and 5.4.0b5 versions.

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