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1
votes
Fixed

[HLSLcc] Internal error communicating with compiler process when unused ...

OpenGL

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Feb 05, 2016

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Version/s: 5.3.2p1

Repro steps:1) Open the project2) Select VisualizeReceiver.shader3) Compile it only on OpenGLCore and make sure it's not skipping un... Read more

0
votes
Fixed

[WebGL] Client unable to free connections in NetworkServer when using We...

Networking

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Feb 05, 2016

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Version/s: 5.3.0f4

Reproduction steps:1) Open attached project "WebGL"2) Build scene "Main" for WebGL3) Enter play mode in the editor4) Host a server b... Read more

1
votes
Fixed

[Android] Text input window is black on some devices from Unity 5.3.1

Android

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Feb 05, 2016

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Version/s: 5.3.2p2

When trying to enter text in a text field on android, the text is not visible (black on black) Read more

0
votes
Fixed

[MonoDevelop] "..UnitTestTextEditorExtension not found.." error message ...

Scripting

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Feb 05, 2016

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Version/s: 5.4.0b5

Steps:1. Create a new project2. Create a new script3. Dbl-click on the script to open it in MonoDevelop==>Error message appears W... Read more

0
votes
Fixed

Unity crashes on "Transform::BroadcastMessageAny" when prefab is reimported

Asset Import

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Feb 05, 2016

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Version/s: 5.4.0b4

Reproduction steps:1. Open attached "test22" Unity project.2. Click on "prefabs\Runner" prefab with right mouse button and select "R... Read more

0
votes
Fixed

Animator.MatchTarget produces Thread::CurrentThreadIsMainThread() errors

Animation

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project https://oc.unity3d.com/index.php/s/SYzZKRYBcYQKKd12. Open scene "Precision Turning on t... Read more

0
votes
Fixed

[Debug] Expanding debug info about NavMeshAgent crashes unity at dtCrowd...

AI

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "767948.zip"2. Open scene "repro"3. Open "Controll.cs" using visual studio and add brea... Read more

0
votes
Fixed

Memory corruption when exceeding kMaxSupportedTextureUnits

Graphics - General

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Feb 04, 2016

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Version/s: 5.3.1p3

Reproduction steps:1. Open attached project with debug build of editor/player in d3d11 mode.2. Notice, that kMaxSupportedTextureUnit... Read more

1
votes
Fixed

[AW] vertical scrollbar on the right side of the AW is broken

Animation

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Feb 04, 2016

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Version/s: 5.4.0b5

[AW] vertical scrollbar on the right side of the AW is broken When scrolling vertically in the AW Dopesheet, the scrollbar on the le... Read more

0
votes
Fixed

[Skinning] Skinning broken on Mac since 5.4 (OpenGL issue?)

OpenGL

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Feb 04, 2016

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Version/s: 5.4.0b5

Character skinning is broken on MacOS 1. What happenedMost, if not all, characters with skinning (joints binded to mesh vertex) are ... Read more

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