Search Issue Tracker

0
votes
Won't Fix

Audio is playing in Standalone Build even when Audio Listener is not pre...

Audio

-

Jun 19, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project("AudioSourceTest") 2. Build and Run Expected result: Audio Clip is not playing Actua... Read more

0
votes
By Design

Can't assign missing script to a prefab if an asmdef is present in the f...

Scripting

-

Jun 19, 2019

-

Version/s: 2019.3.0a7

1. What happened Trying to fix missing script component within a prefab in isolation mode will complain about scripts that are not d... Read more

0
votes
Fixed

[Mac] Audio from outside of Unity Editor sources glitches when recompiling

MacOS

-

Jun 19, 2019

-

Version/s: 2019.1.0a10, 2019.1.6f1, 2019.2.0a1

How to reproduce: 1. Create a new project 2. Play audio source outside of Unity 3. Go to Window > Package Manager 4. Install any pac... Read more

0
votes
By Design

Application.lowMemory event doesn't fire on UWP

Universal Windows Platform

-

Jun 19, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Open LoadImageTest.cs 3. Comment line 68 4. Build project for UWP 5. Open VS stu... Read more

1
votes
Fixed

SerializableObject.GetIterator() throws ArgumentNullException when Unpac...

Scene Management

-

Jun 19, 2019

-

Version/s: 2018.3.0a6, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project 2. In the Hierarchy tab, select t... Read more

0
votes
Fixed

[Hub] The LTS versions don't have 'LTS' addition

Hub

-

Jun 19, 2019

-

Version/s:

How to reproduce: 1. Open Hub 2. Go to Installs -> Add 3. Observe provided versions Expected result: The LTS versions have 'LTS' ad... Read more

0
votes
Fixed

Adding text using Select() and MoveTextEnd()/MoveToEndOfLine() causes te...

Package: TextMeshPro

-

Jun 19, 2019

-

Version/s: 2.0.1

How to reproduce: 1. Open user-submitted project (bug_inputfield) 2. Open the scene 'SampleScene' 3. Enter Play Mode 4. Repeatedly c... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

-

Jun 19, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Go to the Hierarchy window-> disable "Standard" GameObject 3. Build for iOS and d... Read more

0
votes
Fixed

Inspector tab is constantly repainted when GameObject has a specifically...

uGUI

-

Jun 19, 2019

-

Version/s: 2019.1.0a11, 2019.1.0f2, 2019.2.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1164071-Puk.zip" Unity project 2. Make sure Internal Mode is... Read more

0
votes
Fixed

Editor crashes when taking memory snapshots for the first time after ins...

Profiling

-

Jun 19, 2019

-

Version/s: 2019.3.0a1, 2019.3.0a6

How to reproduce: 1. Create a new project 2. Add the Memory Profiler package to the project 3. Open the Memory Profiler Window (Wind... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.