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[Editor] EditorGuiLayout.Colorfield doesn't update using colour picker w...
To reproduce: 1. Open attached project "1165556.zip" 2. Press Window > ObjectMaster 3. In the ObjectMaster window press "Add new lay... Read more
Cannot inspect IntPtr variables in C# debugger
They just refuse to evaluate. To reproduce, attach VSTU to Unity, place a breakpoint in a method that uses IntPtr variable and try i... Read more
[2019.1] Player crashed when TMP object is located in main scene
Steps to reproduce: 1. Create a new project 2. Add a Text Mesh Pro object to SampleScene 3. Import TMP Essentials 4. Build a Standa... Read more
[Windows] printscreen gets registered upon pressing Insert/Home/PgUp/PgD...
How to reproduce: 1. Open tester-submitted project(NumlockInputBug) 2. Open the New Controls.inputactions asset 3. Add a new Action ... Read more
Editor freezes while saving the scene if materials have default type tex...
Editor freezes while saving the scene if materials have default type texture assigned to normal maps in import settings. Steps to r... Read more
Crash on AssetImportManager::AssetImportManager when opening a project w...
How to reproduce: 1. Open any project 2. Open Edit > Preferences > Cache Server 3. Change the "New Projects default asset pipeline"... Read more
[Input System] NullReferenceException when adding Bindings/1D Axis Compo...
How to reproduce: 1. Open user-submitted project (New Unity Project (14)) 2. Open 'New Controls' control settings 3. Select 'New Con... Read more
[Input System][Windows] 'Add to List' popup list of devices when creatin...
How to reproduce: 1. Open user-submitted project (New Unity Project (14)) 2. Open 'New Controls' Input Actions asset 3. Select 'All ... Read more
[Input System][Windows?] Add Control Scheme popup is offset and cannot b...
How to reproduce: 1. Open user-submitted project (New Unity Project (14)) 2. Open 'New Controls' Input Actions asset 3. Attempt to a... Read more
[Oculus Quest] Application crashes when focusing on a Text field
To reproduce: 1. Open attached project "Android VIU tests.zip" 2. Build for Oculus Quest 3. While in Oculus, click on a Text field t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened