Search Issue Tracker
Not Reproducible
Votes
1
Found in
2018.4
2019.1
2019.2
2019.2.0a9
2019.3
Issue ID
1165489
Regression
No
[Oculus Quest] Application crashes when focusing on a Text field
To reproduce:
1. Open attached project "Android VIU tests.zip"
2. Build for Oculus Quest
3. While in Oculus, click on a Text field to focus it
Expected: Text field is focused, on-screen keyboard appears
Actual: application crashes (black screen)
Reproduced in: 2018.4.3f1, 2019.1.9f1, 2019.2.0b8, 2019.3.0a8
Note1: project is using HTC Vive assets for controls
Note2: could not repro on 2017.4.29f1 due to broken prefabs
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Add comment