Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0a1
2019.3.0a7
Issue ID
1165515
Regression
Yes
Editor freezes while saving the scene if materials have default type texture assigned to normal maps in import settings
Editor freezes while saving the scene if materials have default type texture assigned to normal maps in import settings.
Steps to repro:
1. Open the attached project.
2. Select "Test" in the project window.
3. Inspector > Normal Map > Assign "Test" texture.
4. Save the scene.
Actual Result:
Editor freezes while saving the scene.
Expected Result:
The editor should not freeze.
Reproducible in:
2019.3.0a7, 2019.3.0a1.
Working fine in:
2019.3.0b7.
Environment:
Windows & Mac.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
This is a duplicate of issue #1159483