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Most Recent
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0
votes
Fixed

[Mono] Deserialization of simple 3-deep hierarchy of object with an abst...

Mono

-

Dec 09, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1204074-BinaryFormatterRepro.zip") 2. Open the repro scene ("SampleScene") 3. ... Read more

17
votes
Fixed

[Android]AndroidJavaClass fails to load classes from aars with AndroidJa...

Android

-

Dec 09, 2019

-

Version/s: 2019.2, 2019.2.14f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached IIIIIAAAAABBBBB.zip project 2. Go to the Project window-> BUG_REPORT_FILES-> BugScene 3. Bui... Read more

0
votes
Fixed

View Direction Shader Graph Node causes a compilation error when used in...

Package: Visual Effect Graph

-

Dec 09, 2019

-

Version/s: 7.1.2 - 7.1.6

Reproduction steps: 1. Open the attached project named "VfxSgIssue" 2. Open the Test Scene 3. Observe the Console Window Expected b... Read more

7
votes
Fixed

Audio restarts when pausing and resuming the Timeline on WebGL

WebGL

-

Dec 09, 2019

-

Version/s: 2017.4, 2020.1, 2020.1.0a5

Steps to reproduce: 1. Open the attached project (case_1204018.zip) 2. Build the project as Standalone and run it 3. Press spacebar ... Read more

4
votes
Fixed

[HDRP] Realtime reflection probe does not start updating when created at...

Package: Scriptable Render Pipeline HD

-

Dec 08, 2019

-

Version/s: 7.0.1, 7.1.7

How to reproduce: 1. Open "reflectiontest" from the attached project 2. Deselect any object 3. Start Play mode Expected result: The... Read more

0
votes
Fixed

[HDRP] Canvas shadow artifacts appear when lighting is toggled off in th...

Package: Scriptable Render Pipeline HD

-

Dec 08, 2019

-

Version/s: 7.1.5

How to reproduce: 1. Open the attached 'UIPrefabFlicker.zip' project 2. Open 'SampleScene' Scene 3. Toggle off lighting button in th... Read more

0
votes
Fixed

[ECS] Invalid IL code is generated and errors are thrown when using ECS ...

Package: Entity Component System (ECS)

-

Dec 08, 2019

-

Version/s: 0.2.0-preview.18, 0.4.0-preview.10

How to reproduce: 1. Open the attached project ("case_1203905-Onmaku.zip") 2. Open Test Runner 3. Run the tests ("E7.Onmaku.SimfileE... Read more

0
votes
Fixed

[Burst] Uninformative errors are thrown when ValueTuple type is used wit...

Package: Burst

-

Dec 08, 2019

-

Version/s: 1.2.0-preview.1, 1.2.0-preview.11

How to reproduce: 1. Open the attached project ("case_1203897-Onmaku-Burst.zip") 2. Open Test Runner 3. Start "E7.Onmaku.SimfileEdit... Read more

2
votes
Fixed

[Performance Regression] "EditorLoop" takes a significant amount of time...

Profiling

-

Dec 08, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps: 1. Open "1203866" project 2. Open the Profiler and start Recording 3. Enter Play mode 4. Notice the average "Sel... Read more

5
votes
Fixed

TextMeshPro Input Field throws errors in Play Mode

Package: TextMeshPro

-

Dec 08, 2019

-

Version/s: 3.0.0-preview.1

How to reproduce: 1. Open attached project "Case_1203865" and load "SampleScene" 2. Open the Console window and enter Play Mode 3. ... Read more

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