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44
votes
Fixed

[Oculus GO][Oculus Quest] Object is jittering when position is being aff...

XR SDK

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May 24, 2019

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Version/s: 2019.1.0b1, 2019.1.2f1

To reproduce: 1. Open attached project "QuestJitter.zip" 2. Build and run for Oculus Quest 3. While in application, observe the movi... Read more

2
votes
Duplicate

Exception thrown while invoking [OnOpenAssetAttribute] method when openi...

CodeEditors

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May 24, 2019

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Version/s: 2019.2.0a12, 2019.3.0a1, 2019.3.0a4

How to reproduce: 1. Open submitted project(ScriptException) 2. Open Unity > Preferences > External Tools and set the 'External Scri... Read more

0
votes
Duplicate

Additional Batches are created for every Particle Systems when Particle ...

Visual Effects - Legacy

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May 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open the attached project "Case_1157253" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. E... Read more

0
votes
Fixed

NullReferenceException thrown when Package's package.json contains incor...

Packman

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May 24, 2019

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Version/s: 2019.1.0a11, 2019.2.0a1, 2019.2.0b1, 2019.3.0a1

Reproduction steps: 1. Open any Project 2. Open Package Manager Window 3. Go to the directory of any default package 4. Mark package... Read more

0
votes
By Design

Animated objects reset to their first animation frame when pausing Timel...

Timeline

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May 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ('1157223repro.zip') 2. Open 'SampleScene' and select 'Story' object in the Hierarchy... Read more

1
votes
Fixed

InvalidOperationException thrown when multiple InputAction instances usi...

Package: Input System

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May 24, 2019

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Version/s: 0.2.10-preview

Reproduction steps: 1. Open the attached Project from "1157221.zip" 2. Open and Play "test" Scene 3. Stop the Play Mode Expected re... Read more

0
votes
Fixed

[2D][SpriteShape] Edge Sprite Material changed when using a fill texture...

Package: 2D Sprite Shape

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May 24, 2019

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Version/s: 2.1.0-preview.2

[2D][SpriteShape] Edge Sprite Material changed when using a fill texture that is already an edge sprite on spriteshape 2. How we c... Read more

1
votes
Fixed

[ShaderGraph] Converting Color Node to HDR and back to Default still use...

Package: Shader Graph

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May 23, 2019

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Version/s: 7.0.0

Repro Steps: 1. Create Color Node 2. Assign a non-white, non-black color 3. Change to HDR 4. Add additional HDR ranges to the color ... Read more

0
votes
Fixed

[Adressables] GameObject is destroyed when using UnloadSceneAsync at the...

Package: Addressables

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May 23, 2019

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Version/s: 0.8.6 -preview

Steps to reproduce: 1. Open the original project "Test.zip" 2. Navigate to Project -> Assets -> Scenes and open "Main" scene 3. Ente... Read more

0
votes
Not Reproducible

[ShaderGraph] Group Node drop area for adding new nodes to Group becomes...

Package: Shader Graph

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May 23, 2019

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Version/s: 7.0.0

Repro: 1. Create a node 2. Convert that to a Group Node 3. Create another new node 4. Add that node to the Group Node 5. Undo until... Read more

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