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0
votes
Fixed

[AssetImporter] Updating existing AnimationClip import setting results i...

Asset - Importers

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May 24, 2019

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Version/s: 2019.1.0f2, 2019.4.0f1, 2020.3.0f1, 2021.2.0a1

How to reproduce: 1. Open the attached project ("case-1157349-AssetImporter.zip") 2. Open Window -> Animation Events Test 3. Set the... Read more

0
votes
By Design

[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...

Package: Entity Component System (ECS)

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May 24, 2019

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Version/s: 0.0.12-preview.33

Reproduction steps: 1. Open "1157346" project 2. Open "withSkinnedMeshRenderer" scene 3. Enter Play mode 4. Notice that a humanoid ... Read more

2
votes
Fixed

"Cannot access a disposed object" exception when processing requests sim...

Mono

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May 24, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user-supplied project ("BugReport.zip") 2. Run Scene "SampleScene" Expected: no error is thrown Actual:... Read more

0
votes
Won't Fix

UIElements window instance breaks when updating the window

UI Toolkit

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May 24, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce: 1. Open the attached project ("DialogBoxResearch.zip") 2. In the Dialogs tab, select "NewDialogPrefab" 3. Open "Di... Read more

0
votes
Fixed

[Editor] Quality settings default drop-down icons are hardly visible

IMGUI

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May 24, 2019

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Version/s: 2019.3.0a3

Quality settings default drop-down icons are very small and hardly visible Steps to Repro: 1. Create a new Project 2. Edit > Proj... Read more

1
votes
Not Reproducible

[Mac] Adding a script containing a null reference to a prefab causes Edi...

Scene Management

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May 24, 2019

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Version/s: 2019.1.0a11, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "PrefabFreeze.zip" project 2. Open the "GameObject.prefab" in Prefab mode and make sure Auto ... Read more

0
votes
By Design

The animation state changes without fully completing the Animation when ...

Animation

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May 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user-supplied project 2. Open "SampleScene" Scene 3. Select "AnimatedBar" GameObject 4. Open Animator Wi... Read more

0
votes
Fixed

[VR] Virtual reality SDK text gets overlapped on expanding in Player Set...

uGUI

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May 24, 2019

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Version/s: 2019.3.0a3, 2019.3.0a4

Virtual reality SDK text gets completely overlapped over other setting expanding in Player Settings, also note that expand arrow ali... Read more

0
votes
Fixed

Duplicated child nested prefab is not created in the same position

Scene Management

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May 24, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3, 2020.1.0a1

How to reproduce: 1. Open the attached 'project-1176628.zip' project 2. In the Inspector window select 'Cube' > 'Sphere' and duplica... Read more

0
votes
By Design

After light bake, when light is switched from Baked to Realtime - it doe...

Progressive Lightmapper

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May 24, 2019

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Version/s: 2018.2.21f1

Steps to reproduce: 1. Open a the scene 3. Switch light type to Baked. 4. Bake lighting 5. Switch the light back to Realtime, move t... Read more

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