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Test runs indefinitely and Editor crashes after running the test that re...
How to reproduce:1. Open the attached project "1213958.zip" and open Test Runner window2. In the Test Runner window click Run All (a... Read more
Some packages triggers script recompilation at every editor startup
com.unity.mobile.android-logcat@1.0.0 triggers script recompilation at every editor startup. If you re-open the project, it will be ... Read more
Animation window Curves are not updated immediately when changing them i...
Reproduction steps:1. Open attached project "1213937" and scene "SampleScene"2. Make sure the Animation and Timeline windows are ope... Read more
Not all Keys appear in the Timeline Animation Track Curve when adding Keys
How to reproduce:1. Open the attached (Repro.zip) project2. Open "defaultSample" Scene -> expand Canvas -> Select "AeConvert" ... Read more
Objects are not cleared from the MotionVectors buffer when they are usin...
How to reproduce:1. Open the attached project named "Case_1213914"2. Open the Sample Scene3. Enter Play mode4. Open Window -> Ren... Read more
Uninformative "Something went wrong while Post Processing the assembly" ...
How to reproduce:1. Open the attached project2. Clear the Console Window3. Observe the cleared Console Window Expected result: There... Read more
Cursor is not locked to Game window when pressing Windows key then click...
How to reproduce:1. Open the attached project2. Build the project3. Launch the built project in Windowed mode4. Wait for the Splash ... Read more
[URP] WebGL build fails when URP is used in project
When attempting to build for WebGL using the URP Template, the build fails. Repro steps:- Download this project or start a new URP t... Read more
EditorGUIUtility.ShowObjectPicker doesn't allow to pick assets from deri...
Repro steps:1. Open attached project2. Main Menu -> Window -> TestObjectPicker -> TestTool3. Press the "Select Preset" butt... Read more
ITestPlayerBuildModifier.ModifyOptions is not being called when running ...
Repro steps:1. Open attached project2. Main Menu -> Window -> General -> Test Runner3. Press "Run all in player (Android)"4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server