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Errors when adding a sprite from the scene to the animation window
Steps to reproduce : - create a new game object - add a Sprite Renderer and add the sprite in the project - expand the sprite and s... Read more
linux standalone builds fail to start
-e: all standalone builds (x86 & x86_64) fail to start up --works fine in 4.5.5p3 with the same projects -repro --build a linux s... Read more
Formerly driven values in prefab instances become zero on Play
To reproduce: 1. Open project attached to edit by Rune (465816_LostValues.zip) 2. Open ContentFitterTest scene 3a. Select ContentFit... Read more
Custom Pivot coordinates have "NaN"-value if Width or Height set to "0"
Custom Pivot coordinates have "NaN"-value if Width or Height set to "0" 2) How can we reproduce it using the example you attached 1... Read more
The sprite name doesn't refresh in Sprite Editor
The sprite name doesn't refresh in Sprite Editor 2) How can we reproduce it using the example you attached see attached video 1 Cr... Read more
When creating and deleting sprites in Sprite Editor - it is easy to get ...
When creating and deleting sprites in Sprite Editor - it is easy to have same names of sprites 2) How can we reproduce it using th... Read more
“Ignore Parent Groups” doesn’t ignore parent Canvas Group component
To reproduce: 1. Open attached project 2. Open CanvasGroup scene 3. Press Play 4. Notice that Ignore Parent Group is selected on c... Read more
uGUI: When I will fill the entire screen with the image, one dot at the ...
To reproduce: 1. Open attached project 2. Open Player setting 3. Disable Use Direct3D 11 option 4. Open game view 5. Notice red li... Read more
The animator gizmos appear twice in the scene in Playmode
1) What happened The animator gizmos appear twice in the scene in Playmode Repro: 1. Make a simple controller and add it to a chara... Read more
The animator gizmos are visible before the animator is initialized
1) What happened The animator gizmos are visible before the animator is initialized. Repro: 1. Insert a model into the scene 2. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.