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Crash in ProgressiveRuntimeManager::GetLightmappingGpuDevices after upgr...
Steps to repro:1. Download the attached project and open it. Actual result:Editor crashes. Last calls from the stack trace: 0x00007F... Read more
[IMGUI] IndexOutOfRangeException occurs when no object is selected in Hi...
When no object is selected in hierarchy and properties are viewed by right-clicking in the hierarchy cause Editor to throw IndexOutO... Read more
[ColorPicker] Location dropdown doesn't remain in opened state while cre...
Location dropdown while creating a new library opens and closes immediately on selecting it due to which options from the dropdown a... Read more
High Cost Navigation Area is not avoided when finding path with Experime...
How to reproduce:1. Open the attached project's Scene labeled "AreaClippingIssue"2. Enter the Play Mode3. Click the "Calculate&D... Read more
[HDRP] Texture format info is not visible in the Texture Inspector window
Steps to reproduce: 1. Create a new project or open an existing one2. Make sure that your project contains 2D texture and cubemap te... Read more
[Mali][Procedural Instancing] Pink shape is rendered instead of particle...
How to reproduce:1. Open the attached 'Swarm.zip' project (https://github.com/keijiro/Swarm)2. Build and run a 'Test (Swirling)' sce... Read more
Editor crashes when shader global constant buffer exceeds 64kB on dx12
How to reproduce:1. Open the attached project2. Select the "Material" in Project Window3. Observe the crash Expected result: the Edi... Read more
Default Sprite Renderer preset is not applied when dragging a sprite ass...
How to reproduce:1. Open the attached 'project-1210560.zip' project2. In the Project window select 'SpriteRenderer.preset' asset3. I... Read more
[IMGUI] "Info" property is misaligned in"Polygon Collider 2D" component
In the "Polygon Collider 2D" component, "Info" property is misaligned. It is placed slightly to the left than other properties in th... Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more
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