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0
votes
Fixed

Crash in ProgressiveRuntimeManager::GetLightmappingGpuDevices after upgr...

Progressive Lightmapper

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Jan 10, 2020

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Version/s: 2020.1.0a19

Steps to repro:1. Download the attached project and open it. Actual result:Editor crashes. Last calls from the stack trace: 0x00007F... Read more

0
votes
Duplicate

[IMGUI] IndexOutOfRangeException occurs when no object is selected in Hi...

IMGUI

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Jan 10, 2020

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Version/s: 2020.1.0a19

When no object is selected in hierarchy and properties are viewed by right-clicking in the hierarchy cause Editor to throw IndexOutO... Read more

0
votes
Duplicate

[ColorPicker] Location dropdown doesn't remain in opened state while cre...

IMGUI

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Jan 10, 2020

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Version/s: 2020.1.0a15, 2020.1.0a18

Location dropdown while creating a new library opens and closes immediately on selecting it due to which options from the dropdown a... Read more

9
votes
By Design

High Cost Navigation Area is not avoided when finding path with Experime...

AI Navigation

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Jan 10, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "AreaClippingIssue"2. Enter the Play Mode3. Click the "Calculate&D... Read more

0
votes
Fixed

[HDRP] Texture format info is not visible in the Texture Inspector window

UI Toolkit

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Jan 10, 2020

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Version/s: 2020.1

Steps to reproduce: 1. Create a new project or open an existing one2. Make sure that your project contains 2D texture and cubemap te... Read more

0
votes
By Design

[Mali][Procedural Instancing] Pink shape is rendered instead of particle...

Mobile Graphics

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Jan 10, 2020

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Version/s: 2020.1.0a19

How to reproduce:1. Open the attached 'Swarm.zip' project (https://github.com/keijiro/Swarm)2. Build and run a 'Test (Swirling)' sce... Read more

0
votes
Fixed

Editor crashes when shader global constant buffer exceeds 64kB on dx12

Windows

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Jan 10, 2020

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Version/s: 2017.4, 2020.1.0a19

How to reproduce:1. Open the attached project2. Select the "Material" in Project Window3. Observe the crash Expected result: the Edi... Read more

1
votes
Fixed

Default Sprite Renderer preset is not applied when dragging a sprite ass...

2D

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Jan 10, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'project-1210560.zip' project2. In the Project window select 'SpriteRenderer.preset' asset3. I... Read more

0
votes
Fixed

[IMGUI] "Info" property is misaligned in"Polygon Collider 2D" component

IMGUI

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Jan 10, 2020

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Version/s: 2019.3.0f3, 2020.1.0a16, 2020.1.0a19

In the "Polygon Collider 2D" component, "Info" property is misaligned. It is placed slightly to the left than other properties in th... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

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