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0
votes
Fixed

[iOS] Social.ShowLeaderboardUI() open the AchievementsUI window

iOS

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Mar 07, 2016

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Version/s: 5.3.3p3

To Reproduce: 1. Build and run the attached project.2. CLick Authenticate.3. Observe that both 'Social.ShowLeaderboardUI' and 'Socia... Read more

0
votes
Fixed

Physics2D.ColliderCleanup takes progressively longer each time until sce...

Physics2D

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Mar 07, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select "GameObject"4. Notice that it has "Edge Col... Read more

0
votes
Fixed

[UWP] Number of errors with Visual Assets in the generated solution

Windows Store Apps

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Mar 07, 2016

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Version/s: 5.3.3p3

Reproduction steps: 1. Open the attached project2. Build to Universal 103. Open the generated solution -> manifest file -> Vis... Read more

0
votes
Fixed

[WP8.1] Visual assets (tiles, icons, etc.) aren't included into VS solution

Windows Store Apps

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Mar 07, 2016

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Version/s: 5.3.3p3

Reproduction steps: 1. Open the attached project2. Build to "Phone 8.1"3. Open the solution -> Manifest file -> Visual Assets4... Read more

0
votes
Fixed

[Linux][OpenGL core] crash on startup after screen dialog in 32bit machine

Linux

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Mar 07, 2016

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Version/s: 5.3.3p3

-e: see title, just crashes after confirming screen dialog. doesn't crash with -force-opengl. -repro:--build a empty x86 linux proje... Read more

0
votes
Fixed

[Standalone][OSX] Built app does not start if resolution dialog is enabled

Deployment Management

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Mar 07, 2016

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Version/s: 5.3.3p3

1. Create new project2. Build to OSX with default settings3. Open built .app and nothing will be displayed4. Disable resolution dial... Read more

0
votes
Fixed

HandHeld.Vibrate() takes 15-20 ms to complete on specific Android devices

Android

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Mar 07, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open the attached project2. Build and run the project on Samsung Galaxy Note 4 with the profiler attached3. No... Read more

0
votes
Fixed

[CommandBuffer] Material keywords are ignored in CommandBuffer

Graphics - General

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Mar 07, 2016

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Version/s: 5.4.0b8

Material keywords, which are set by EnableKeyword or shaderKeywords, are ignored in CommandBuffer.DrawMesh and Blit. These commands ... Read more

0
votes
Fixed

Editing Lightmap exr files does not update scene

Global Illumination

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Mar 07, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1) open the attached 'downloads.zip' project2) open scene 'main'3) drag file from 'Files to drop' folder into pro... Read more

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