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[ScriptableBuildPipeline] Static batching does not work on iOS or Android
Bundles built with the scriptable build pipeline are larger than classic build pipeline.Per comparing resulting bundles built with S... Read more
[XR][Legacy SDK][Oculus Quest][Oculus Go] App crashes when executing App...
Repro steps:1. Open QA attached project "repro_1222826"2. Build and Run on Oculus Quest/Go3. Wait for a few seconds for Application.... Read more
[Localization] Certain characters in the VFX shaders are switched in som...
Forum thread: https://forum.unity.com/threads/default-vfx-graph-is-not-appearing-rendering.824028 Looks like some system languages- ... Read more
[HDRP] Baking is affected by Visual Environment Ambient Mode setting
The settings in Visual Environment should not affect baking. However, if you set Ambient Mode to Dynamic and bake, it will not bake ... Read more
[Mobile] Build succeeds but IL2CPP error "Unhandled Exception: System.Co...
How to reproduce:1. Open the attached ElasticSearchIL2CPPError.zip project2. Build for iOS/Android Expected: Build succeeds without ... Read more
API Updater Throws InvalidOperationException when opening a project with...
Steps to reproduce:1. Open User-supplied project with the Library folder deleted2. Inspect Console window Expected: no circular refe... Read more
Slider texture multiplies when dragged upwards in the game world
Steps to reproduce:1. Open QA-Supplied project (link in edit)2. Open Scene _scene -> "_SurvivalScene"3. Inspect the Game view Exp... Read more
Editor freezes and silently crashes when an object with SerializeReferen...
Reproduction steps:1. Open the attached project "case_1222795.zip"2. Load the TestScene3. Select the "Script" GameObject in the Hier... Read more
[HDRP] Tip in Visual Environment is displaying when it shouldn't
Tip about should disappear when the required component is already added. Read more
[Windows] Shortcut Manager alt tabs recently opened application window o...
When a new profile is created or deleted from Shortcut manager, recently minimized application window is popped up instead of Shortc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code