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Trails Texture is being overridden by the Texture from the Texture Sheet...
Steps to reproduce: 1. Open the original project 2. Navigate to Project -> Scenes and open "SampleScene" 3. In Hierarchy window sele... Read more
UWP player fails to play WebCamTexture when using specific webcam
Steps to reproduce: 1. Download attached project 2. Build project for UWP with IL2CPP or .NET backend 3. Launch UWP player Actual r... Read more
[Tree Creator] Tree Material resets to default when altering Tree Compon...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "SpallRepro.zip" Project 2. Press on the "OptimizedTree" GameObjec... Read more
XRSettings.enabled and XRSettings.supportedDevices return incorrect resu...
To reproduce: 1. Open QA attached project "XRSettingsCase.zip" on Unity with supported Android and UWP platform 2. Observe the conso... Read more
"Density" in "Buoyancy Effector 2D" description is inaccurate and diffic...
How to reproduce: 1. Open attached project "BuoyancyDescription.zip" and scene "SampleScene" 2. In the Hierarchy window, select "Bu... Read more
Prefab Variant Child has a lower Index than a Prefab Child when editing ...
Steps to reproduce: 1. Open the attached Project "case_1127653" 2. Navigate to Project -> Assets 3. Create a Variant of a "Base Pref... Read more
[ShaderGraph] "ShaderGraphImporterEditor.OnInspectorGUI" exception is th...
"ShaderGraphImporterEditor.OnInspectorGUI" exception is thrown on deleting PBR-Graph/Unlit-Graph/Sub-Graph Steps to repro: 1. Creat... Read more
Some Isometric Tiles are not Rendered on the Tilemap when using "Chunk" ...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "Tile Bug.zip" Project 2. Enter Play Mode 3. Observe the generated... Read more
[Oculus GO] Android application crashes when launched (signal 11 (SIGSEG...
Since the issue seems fixed after the Oculus API update in 2018.3, there's little merit in backtracing where it broke To reproduce:... Read more
Unity crashes in "Scripting::ScriptingWrapperFor" when trying to import ...
Steps to reproduce: 1. Download the attached files(oc link) - Also, download and install Magic Leap SDK if not done prior 2. Create ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Rendering Debugger] Shortcut in documentation to open window doesn't work
- The "Compress Tilemap Borders" function is not working when used via the Context Menu or through Script
- HDRP Sorting Priority not working when Render Pass is locked on a parent material
- [XR] Camera view rendered by the RenderTexture is not updated at runtime when XR is enabled
- Lens Flare occlusion is slightly delayed when Anti-aliasing is set to TAA