Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.3.0a10
2019.3.0a11
Issue ID
1171250
Regression
Yes
Game View - The Scale value string is truncated
The text used for the Game View Scale value is currently truncated due to increasing the string length (both an increase in decimal places and placing an "x" character permanently at the end of the value). The label width needs to be increased.
1. Open Unity
2. Create a new project with any settings
3. Switch to the Game View
4. Increase and decrease the Game View Scale
5. Inspect the Scale value label
Expected Result:
The whole value should be visible.
Actual Result:
The value is truncated.
Tested on Windows.
Occurs on 2019.3.0a10, 2019.3.0a11
Does not occur on 2019.3.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
Resolution Note:
Cannot currently reproduce this. Will reopen when reliable steps to reproduce are found.