Search Issue Tracker

10
votes
Won't Fix

"CommandBuffer" warning appears in 2D URP when having a Camera in a Stac...

-

May 27, 2022

-

Version/s: 2021.2.7f1, 2022.1.0b2

How to reproduce:1. Create a new project with a 2D URP template2. In the Hierarchy window right-click > Camera3. Select "Camera" ... Read more

0
votes
Won't Fix

IME languages are not recognized when entering input in Mobile and WebGL...

-

Aug 30, 2022

-

Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

Open the attached project "InputAndTMPInput-TestProject.zip" In File > Build Settings make sure that the WebGL Platform is select... Read more

0
votes
Fixed

Enum of struct returns as float rather than int when used as animated pr...

-

Aug 05, 2022

-

Version/s: 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

How to reproduce:1. Open the attached project "My project.zip"2. Select "TestObject" in the Hierarchy window3. Open Window>Animat... Read more

0
votes
Won't Fix

Terrain creates a "Tree Imposter Texture" for a tree when the tree does ...

-

Aug 29, 2022

-

Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps:1. Open the “IN-14574_TreeImposterTexture“ project and open the “Main” scene2. In Memory Profiler capture a snaps... Read more

8
votes
By Design

VisualElement.TrackPropertyValue doesn't invoke the callback when the pr...

-

Aug 30, 2022

-

Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user’s attached “Repro-UxCallback” project2. Select “test asset” asset in the Project Browser3. Change ... Read more

0
votes
Fixed

"_targetRenderer.size" returns wrong value when setting "_targetRenderer...

-

Sep 05, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

Reproduction steps:1. Open the user's attached "CrazySpriteRendererBehaviour.zip" project2. Open the "DemoScene" Scene3. Go to "Test... Read more

3
votes
Fixed

Hover gets stuck when using touch and setting the button display to none...

-

Jul 12, 2022

-

Version/s: 2021.3.2f1, 2022.1.0f1, 2022.2.0a12, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the user's attached project2. Open "Assets/t" scene3. Enter Play Mode4. Make sure Game view is set to Sim... Read more

7
votes
Fixed

PlayerPrefs.GetFloat returns wrong values when used in UWP Build

-

Sep 15, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open the attached project "TestFloat3.rar"2. Build the project3. Open "UWPPlayerLauncher.exe" in the Build folde... Read more

4
votes
Fixed

Object Picker shows package resources when package visibility is disabled

-

Apr 04, 2023

-

Version/s: 2021.3.6f1, 2021.3.22f1, 2022.1.24f1, 2022.2.0a10, 2023.1, 2023.2.0a7

Some packages(modules it seems) still show their resources(textures, meshes etc) even when the package visibility toggle(button with... Read more

0
votes
Fixed

Errors thrown in the Console window when Decal Renderer Feature is enabled

-

Sep 15, 2022

-

Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2022.3.18f1, 2023.1.0a11, 2023.2.0a1

How to reproduce:Open the attached project "Bear It.zip" Expected results: No errors in the Console windowActual results: There are ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.