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0
votes
By Design

Buttons in the UI Builder are not focused when navigating with the Tab key

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Sep 14, 2022

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Version/s: 2022.1.17f1, 2022.2.0b8

How to reproduce:1. Open the user-attached project “Buttons”2. In the Assets folder open MainUI.uxml3. Press Tab key to navigate ins... Read more

0
votes
Fixed

Switching Target platform in Build Settings throws AssetImporters.Script...

Asset - Database

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Sep 07, 2022

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Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a10

How to reproduce: Create 3D (Core) Project In Context menu navigate File > Build Settings... In Platform are select 'Windows, Mac... Read more

0
votes
Fixed

[Android] Application crashes after pressing "RenderForward.RenderLoopJo...

Vulkan

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Sep 14, 2022

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Version/s: 2022.1.0a16, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Open the attached "FrameDebugger.zip" project Go to File > Build Settings and make sure that the Platform is set to Android Build... Read more

0
votes
Fixed

Element collapse/expand arrows invisible when using UI Elements List View

UI Toolkit Controls

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Jul 25, 2022

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Version/s: 2021.3.3f1, 2022.1.6f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps:1. Open the attached project: "1425220.zip"2. Open Scenes/SampleScene3. Select "TestThing" GameObject in the Hier... Read more

0
votes
By Design

Prefab preview isn't shown when trying to preview a prefab which has onl...

Scene Management

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Sep 14, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

How to reproduce:1. Open the attached user project2. Select the “Tree_trample_platform“ Prefab (Assets/Scenes/Forest/Prefad/Textures... Read more

0
votes
Won't Fix

Rigidbody Animation keeps playing when the Animation State has changed

Mecanim Animation

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Jul 21, 2022

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Version/s: 2021.3.4f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project (AnimationBugTest.zip)2. Open the TestBug.unity Scene, located in the /Assets/Scenes... Read more

0
votes
Fixed

Enum of struct returns as float rather than int when used as animated pr...

Mecanim Animation

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Aug 05, 2022

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Version/s: 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

How to reproduce:1. Open the attached project "My project.zip"2. Select "TestObject" in the Hierarchy window3. Open Window>Animat... Read more

2
votes
Fixed

Terrain creates a "Tree Imposter Texture" for a tree when the tree does ...

Terrain

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Aug 29, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps:1. Open the “IN-14574_TreeImposterTexture“ project and open the “Main” scene2. In Memory Profiler capture a snaps... Read more

8
votes
By Design

VisualElement.TrackPropertyValue doesn't invoke the callback when the pr...

UI Toolkit Framework

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Aug 30, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user’s attached “Repro-UxCallback” project2. Select “test asset” asset in the Project Browser3. Change ... Read more

0
votes
Fixed

"_targetRenderer.size" returns wrong value when setting "_targetRenderer...

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Sep 05, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

Reproduction steps:1. Open the user's attached "CrazySpriteRendererBehaviour.zip" project2. Open the "DemoScene" Scene3. Go to "Test... Read more

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