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[Substance] Crash when undoing Standard shader change to procedural mate...
Repro steps:1) Open the project and select any procedural material, that has Standard shader (Road_01 f.e.)2) Change the shader to M... Read more
[iOS] Using Mobile/Particles/VertexLit-Blended shader with a spotlight c...
How to reproduce: 1. Open attached project2. Open scene Main.unity3. Build to iOS and run- Note the errors printed in the Xcode log:... Read more
[WebGL]Unity Xbox one controller controls in game doesn't correspond to ...
Steps to reproduce:1. Connect Xbox One controller to PC.1. Open attached project.2. Run the project.3. Press left trigger.--- Note t... Read more
[InputField] Name validation incorrectly makes first character lower cas...
To reproduce the issue follow the steps:1. Create a new scene2. Create a new UI Input Field3. Set "inputField.contentType = InputFie... Read more
[UWP] Package.appxmanifest generated incorrectly when specifiying a prot...
If you specify a protocol in the build settings for a WSA application, your project cannot be built anymore as the Package.appxmanif... Read more
[2D] Sprite shader regression since Unity 5.3.3 (ETC1 split alpha? possi...
Very likely a duplicate of http://issuetracker.unity3d.com/issues/2d-default-sprite-shader-source-does-not-work-with-etc-plus-alpha-... Read more
[AssetBundles] which contain scenes tries to compile scripts for every b...
Steps to reproduce:1) open users attached project2) Toolbar menu > Assets > Asset Bundles > Build Asset Bundles Actual: Fir... Read more
[Shuriken] Rendering Order Changes When Particles Die
Steps to reproduce: 1. Download and import attached project. (Clouds.zip)2. Open scene: main.3. Play.4. Inspect the clouds in game v... Read more
Director, applying animator controller to character using Director seque...
Director, applying animator controller to character using Director sequence creates crash repro:-assign a character to a sequence an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved