Search Issue Tracker

0
votes
By Design

The rendered Texture of the Object is corrupted when the Object's Model ...

Asset - Importers

-

Aug 29, 2020

-

Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open attached "MirroredTangentsIssue.zip" project and SampleScene scene 2. Enable the 2D Scene view 3. Double c... Read more

0
votes
Fixed

[HDRP][DXR] Having more than 32 submesh throws console errors

Package: Scriptable Render Pipeline HD

-

Sep 01, 2020

-

Version/s: 10.0.0-preview.33

Repro steps : - Open test project - Open sample scene - Drag and drop the file 33_multi.fbx into the scene view Expected : Mesh sh... Read more

0
votes
Fixed

[Virtual Texturing][HDRP] VT cache settings cannot be edited in HDRP asset

Scripting

-

Sep 01, 2020

-

Version/s:

Steps: 1a. Open new 3D template 1b. Add HDRP in package manager (10.0.0-preview.27) 1c. select Fix All and Create One on HDRP wizard... Read more

0
votes
Fixed

[Addressables] InvalidCastException is thrown when a project is built wi...

Package: Build Pipeline - Addressables

-

Aug 22, 2020

-

Version/s: 1.14.2

How to reproduce: 1. Open the user's attached "AddressablesBugReport.zip" project 2. Go to File -> Build Settings 3. Make sure "Deve... Read more

0
votes
Fixed

Prompt for user action (overwrite, rename, cancel) when moving files in ...

Project Browser

-

Jan 08, 2020

-

Version/s: 2020.1.0a18

Expected result: When moving a file that has the same file name as the destination's file a prompt should show up letting the user d... Read more

0
votes
Fixed

Console window: add Clear on Recompile option

Inspector Framework

-

Jul 21, 2020

-

Version/s:

Console window has "Clear on Play" and "Clear on Build" options. Would be useful to have a "Clear on Recompile" one. Read more

1
votes
Won't Fix

Sprite Unlit/Lit Shader Graph materials disappear when entering fullscre...

Package: Shader Graph

-

Aug 31, 2020

-

Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the user's attached "FullscreenWebGLShaderGraphBug.zip" project 2. Open the "SampleScene" Scene 3. Go to F... Read more

0
votes
By Design

[tvOS] Screen.safeArea returns incorrect result

tvOS

-

Aug 26, 2020

-

Version/s: 2018.4, 2019.4.8f1, 2020.2

Reproduction steps: 1. Open project in "SafeArea.zip" 2. Open "SampleScene.unity" and build the project for tvOS 3. Deploy the proje... Read more

0
votes
Fixed

WebGL Settings are automatically set to use unsupported texture compress...

WebGL

-

Sep 02, 2020

-

Version/s: 2018.4, 2018.4.11f1, 2020.2

How to reproduce: 1. Open user's attached "WebGL Compressed Texture Bug" project 2. Select the "texture compressed" texture 3. In th... Read more

0
votes
Fixed

[ADBV2] Editor enters an endless RefreshV2(NoUpdateAssetOptions) loop wh...

Asset - Database

-

Aug 10, 2020

-

Version/s: 2019.4, 2019.4.1f1, 2020.1

How to reproduce: 1. Open user-submitted project 2. Once the project is loaded, open the Assets/GUI/ScenePrefabs folder Expected re... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.