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0
votes
Fixed

[HDRP] Show Light Volumes Debug Mode is not working as expected

Package: Scriptable Render Pipeline HD

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Mar 02, 2020

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Version/s: 9.0.0

Versions tested 2020.2.0a1 + 9.0.0 / 8.0.0 Steps to reproduce: 1) Open attached project or create an HDRP scene with all light types... Read more

0
votes
Won't Fix

[HDRP] Show Light Volumes Debug Mode is not working as expected

Package: Scriptable Render Pipeline HD

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Mar 02, 2020

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Version/s: 9.0.0

Steps to reproduce: 1) Open attached project or create an HDRP scene with all light types (point, spot, box, pyramid, tube, area)2) ... Read more

1
votes
By Design

NullReferenceException error is thrown to the Console when DestroyImmedi...

Scripting

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Mar 02, 2020

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Version/s: 2019.2.17f1, 2019.3, 2020.2

How to reproduce:1. Open user's attached 'CustomPreviewBug.zip' project2. Open 'SampleScene' Scene3. Select 'Cube' GameObject in the... Read more

0
votes
Duplicate

Crash on pressing "Generate Lighting"

URP Features

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Mar 02, 2020

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Version/s: 2019.3.0f6, 2020.1.0a2

Steps to reproduce: 1. Open the attached project2. Press bake3. Crash :) Noticed that this most reliably reproduces on macOS. It is ... Read more

0
votes
Fixed

[Sticky Notes] Can't cut-paste sticky notes on their own.

Visual Effects

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Mar 02, 2020

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Version/s: 2019.3.0f5

Repro steps:1. Create a sticky note and select it.2. Press Ctrl + X to cut it3. Observe that the note is not cut Expected outcome:Th... Read more

4
votes
Postponed

A warning is thrown in the Console window when a non-MonoBehaviour scrip...

Scripting

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Mar 02, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f5, 2020.1, 2020.2

How to reproduce:1. Create and open a new project2. Drag and drop the attached 'Transform.cs' script into the Project window3. Obser... Read more

0
votes
Fixed

Cloth component sets Renderer bounds to NaN when constraints of all vert...

Cloth

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Mar 02, 2020

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Version/s: 2017.4, 2018.4, 2019.2.11f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Create new or open an existing project2. Add a Quad 3D Object to the Scene3. Add Cloth component4. Start editing... Read more

26
votes
Fixed

Crash on ScriptingGetComponentsOfTypeFromGameObjectFastPath when overrid...

Timeline

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Mar 02, 2020

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Version/s: 2019.3.0a10, 2019.3.0f6, 2020.1, 2020.2

--> Use the Timeline package (minimum version 1.2.0) to reproduce the bug. <-- How to reproduce:1. Open attached project "Case... Read more

2
votes
Fixed

Duplicate basemap name: _MainTex. Ignoring warning message is thrown whe...

Terrain

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Mar 01, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1224162"2. Open the Test scene3. Observe the Console window. If there are ... Read more

0
votes
Won't Fix

Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...

Graphics - General

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Mar 01, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the... Read more

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