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0
votes
Fixed

BurstRuntime.GetHashCode32 returned hash is inconsistent if called from ...

Package: Burst

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Mar 05, 2020

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Version/s: preview.7 - 1.3.0

Steps to reproduce:1. Open the attached project (case_1225292.zip)2. Under Jobs > Burst, check "Enable Compilation"3. Open Test R... Read more

0
votes
Fixed

Loading RenderDoc in the Editor causes Gizmos to disappear

Scene/Game View

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Mar 05, 2020

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Version/s: 2020.1.0a9, 2020.2, 2020.2.0a3

How to reproduce:1. Create a new project2. Make sure that RenderDoc is installed and Gizmos are visible in the Scene View3. Right-cl... Read more

0
votes
Fixed

Text of the Tile Palette window is overlayed when brush editor's separat...

2D

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Mar 05, 2020

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Version/s: 2019.3.0a6, 2019.3.1f1, 2020.1, 2020.2

How to reproduce:1. Create a new project2. Install 2D Tilemap Editor package3. Open Tile Palette window4. Pull up the separator of t... Read more

0
votes
Fixed

[WebGL] [URP] Large memory allocations on builds when many objects are v...

WebGL

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Mar 05, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1225254-TonsOfObjects.zip")2. Change the build target to WebGL3. Make a WebGL... Read more

0
votes
Fixed

Crash on BuildRenderObjectData while quickly moving the mouse and deleti...

2D

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Mar 05, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "Montreal" and scene "Sandbox"2. Make sure the Tile Pallete window is opened and ... Read more

0
votes
Fixed

[Vulkan] Crash when Camera sees a shader with more than 64 descriptors

Vulkan

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Mar 05, 2020

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Version/s: 2018.2, 2019.3.0f3, 2020.2

How to reproduce:1. Set -force-vulkan command-line argument.2. Open attached project ("1225246-VULKAN-REPRO.zip")3. Make sure Vulkan... Read more

0
votes
Fixed

Reset option is greyed out for scriptable objects

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Mar 05, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a1

Reproduces in:Version 2019.3.0f6 (27ab2135bccf)Version 2019.2.17f1 (8e603399ca02)2018.4.18f1Version: 2020.2.0a2.295 Does not reprodu... Read more

1
votes
By Design

[HDRP] Objects do not get lit and bloomed properly when Fog is enabled

Package: Scriptable Render Pipeline HD

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Mar 04, 2020

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Version/s: 9.0.0

How to reproduce:1. Open attached project "Fog Test.zip" and scene "SampleScene"2. In Hierarchy, select "Sky and Fog Volume"3. Obser... Read more

0
votes
Fixed

[UIR] There is no immediate effect on the picked text when changing left...

Package: UIElements

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Mar 04, 2020

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Version/s: 2019.2.0a6, 2019.3, 2019.3.0f4, 2020.1, 2020.2

How to reproduce:1. Create a new project2. Open the Package Manager3. Open the UIElements Debugger (press CTRL-F5)4. Press Pick Elem... Read more

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