Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
1
Found in
2017.4
2018.4
2019.2
2019.2.18f1
2019.3
2020.1
Issue ID
1213859
Regression
No
Cursor is not locked to Game window when pressing Windows key then clicking the Taskbar and refocusing the Game
How to reproduce:
1. Open the attached project
2. Build the project
3. Launch the built project in Windowed mode
4. Wait for the Splash Screen to end
5. Press the Windows Key on the keyboard
6. Click on the Windows Taskbar
7. Click on the Game window
Expected result: Cursor is locked to the Game window
Actual result: Cursor is not locked to the Game window
Reproducible with: 2017.4.36f1, 2018.4.16f1, 2019.2.19f1, 2019.3.0f6, 2020.1.0a21
Notes:
1. Moving/resizing/minimizing the Game window fixes the issue
2. Doesn't reproduce on Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
Resolution Note (fix version 2020.1):
Fixed in Unity 2020.1.0a24
Resolution Note (fix version 2019.3):
Fixed in Unity 2019.3.9f1