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Fixed
Fixed in 2023.2.5f1, 2023.3.0a19
Votes
2
Found in
2023.1.19f1
2023.2.0b17
2023.3.0a13
Issue ID
UUM-56410
Regression
Yes
Importing sprite sheet by using ISpriteEditorDataProvider generates broken Sprites
How to reproduce:
1. Open the user-attached project “AutoSlice”
2. Import the user-attached “sprite-sheet” PNG file into the Assets folder
3. Expand the Sprite and observe the slicing
Expected result: The sprites are sliced and named correctly
Actual result: The sprites are not sliced and named correctly
Reproducible with: 2023.1.0a16, 2023.1.19f1, 2023.2.0b17, 2023.3.0a13
Not reproducible with: 2021.3.32f1, 2022.3.13f1, 2023.1.0a15
Reproducible on: Windows 11 Pro, macOS 14.0 (Apple Silicon) (User reported)
Workaround: Right-click on the sprite asset → Reimport. After that, the sprite is sliced correctly. (Works only with the 2021.3.18f1 and below)
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Resolution Note (fix version 2023.3.0a19):
Fixed case where Importing sprite sheet by using ISpriteEditorDataProvider generates broken Sprites
Resolution Note (fix version 2023.2.5f1):
Fix for this issue is available on Unity 2023.2.5f1 and above