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[Scriptable BuildPipeline] BuildUsageTagSet UnionWith order results in n...
Combining multiple BuildUsageTagSet objects using the UnionWith api results in a hash that is dependent on the order in which they w... Read more
Renamed or duplicated native format asset contains old asset's name till...
Steps (Renaming):1. Create ScriptableObject asset ("Scriptable.asset")2. Rename it to "Test" (Do not save project)3. Go to File Syst... Read more
[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in Ope...
How to reproduce:1. Open user-submitted project (OpenCL_Crash.zip)2. Open the SampleScene3. Make sure the Lightmapper is set to Prog... Read more
Profile Analyzer - Using right click "Remove from Included Filters" also...
How to reproduce:1. Create a new Unity project2. Import the Profile Analyzer package3. Using the Unity Profiler record some frames o... Read more
InputAction variables aren't indented accordingly in Inspector window
How to reproduce:1. Open attached project ("Input Editor Visual Bug.zip")2. Open Inspector window3. Select "INSPECTOR VISUAL BUG" Ga... Read more
[HDRP] Several debug modes no longer compile on Mac
1) Open any HDRP project on mac2) Enable Albedo debug mode int HDRP debug->Common Material Property->Albedo Result: Shader nev... Read more
VolumeComponent allocates memory every frame in Standalone builds.
Expected:VolumeManager should not allocate memory everyframe. Result:VolumeParameter.GetHashCode allocs memory. Issue only reproduce... Read more
[Vulkan] Alpha channel is modified when copying between two RGBAFloat te...
Reproduction steps:1. Open the attached project ("case_1227481-VulkanRepro.zip")2. Open the repro scene ("Scene")3. Inspect the grad... Read more
Device Simulator does not fit into the window when minimizing the Simula...
How to reproduce:1. Create a new project2. Install Device Simulator package3. Open Simulator window, Window -> General -> Devi... Read more
[Mobile] Android and iOS do not support fp16 on Compute Shader
How to reproduce:1. Open the attached "fp16Test" Project2. Switch the target platform to iOS or Android3. In the Project window, sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings
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