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Assets in the Project Window are incorrectly sorted when different Asset...
Reproduction steps:1. Open the attached “BugProjectBrowserFieSort.zip” project2. Navigate to the Resources folder (Assets > Resou... Read more
Editor freezes and a "Failed to present D3D11 swapchain" error appears w...
Reproduction steps:1. Open the attached “repro-project“2. Open the "Assets/InstanceTerrainDemo/Demo/Demo.unity" scene3. Enter Play M... Read more
Uneven lighting is seen on the GameObjects when Sky Occlusion is enabled
How to reproduce:1. Open the “IN-75569_repro“ project2. Open the “SampleScene“3. Navigate to Window → Rendering → Lighting4. In the ... Read more
Crash on ReplaceTextureData when rapidly changing light intensity
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/_Scenes/Level.unity“ scene3. In the Hierarchy window loca... Read more
Gradle error: "...Unexpected error during link..." is thrown when buildi...
How to reproduce:1. Open the user-attached “Android14Issue.zip” project2. Open the Build Settings window (File → Build Settings)3. C... Read more
[URP][Tutorial] Universal 3D Sample tutorial issues
Steps to reproduce: Create a new project from the Universal 3D Sample template. Start following "Graphical Features" Tutorial steps.... Read more
Cloud Diagnostics GUI is broken when using a custom scaling value of 175...
Reproduction steps:1. Open a new or an existing project2. Go to Window > General > Services3. In the new window, go to Cloud D... Read more
Memory leak when using Native Plugin in Windows IL2CPP Build
How to reproduce:1. Open the attached project "MediaPipeUnityPlugin-all (bugreport_20240318).zip"2. Build And Run the project3. Open... Read more
Crash on ApplyMaterialPass when opening a specific scene
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Symlinks are broken when exporting iOS project with .xcframework + symlinks
How to reproduce:1. Create and open a new project2. Add the attached "FirebaseCoreWrapper.tgz" package using the package manager (ad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open