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[Android][Entities] The Player crashes on "EntityQueryManager_TestMatchi...
Steps to reproduce: 1. Open the attached “CrashTest” project 2. Build And Run the project on the device 3. Wait a few seconds ... Read more
EditorUtility.DisplayDialog() does not show the message when the message...
How to reproduce: 1. Open the “message“ project 2. In the menu select Example → Long Display Dialog 3. Observe the modal dialog ... Read more
[URP][Package Samples] Typo on GameObject "MovinigCube"
*Steps to reproduce:* # Create a new Universal 3D project. # Open Window > Package Manager > Universal RP. # Click "Samples" t... Read more
“The serialized array of [SerializeReference] objects is missing entry f...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Open the “Game... Read more
Using AudioSource.clip to change from Audio Random Container when Play O...
*Steps to reproduce:* # Download and open the attached project "Audio Resource Swap Issue.zip". # Open the SampleScene. # Ente... Read more
OnBeginDrag is not called when the OnEndDrag was called in the same frame
How to reproduce: 1. Open the user-attached project “EndDragMissingIssue” 2. Open the “test” scene 3. Enter the Play Mode 4. Drag th... Read more
ProBuilder window spams errors when opened and interacted in the Text Mode
How to reproduce: 1. Open the user-attached project “ProbuilderError” 2. In the Toolbar click Tools → ProBuilder Window 3. Make s... Read more
[Quest][URP] Error "ArgumentOutOfRangeException: Index was out of range....
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Connect Ques... Read more
Graphics API settings are applied to all same platform Build Profiles wh...
Reproduction steps: 1. Create and open a new project 2. Open the Build Profiles Window (File > Build Profiles) 3. In the Build Profi... Read more
NullReferenceException is thrown and Subgraph is not created when conver...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Test.shadergraph” Shader Graph editor 3. Convert ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black