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8
votes
Fixed

[Linux] Cursor movement limited to screen edges

Linux

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May 23, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1) Create a new project2) Select something that would have a slider in Inspector (for example, Camera object in the hie... Read more

0
votes
Fixed

[Particles] Infinite lifetime + prewarm causes errors

Visual Effects - Legacy

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May 24, 2019

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Version/s:

Setting Infinite Lifetime and enabling Prewarm causes errors such as those seen here:https://forum.unity.com/threads/particle-system... Read more

0
votes
Won't Fix

[LWRP] The VFX Graph does not have access to the main camera color/depth...

Package: Visual Effect Graph

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May 24, 2019

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Version/s: 6.7.1

Repro steps:1. Open the attached project2. Open the BufferTest scene3. Open the VFX in the scene4. Toggle between using the camera's... Read more

2
votes
Fixed

[WMR] "Failed to load DLL" error occurs on switching holographic emulation

XR SDK

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May 24, 2019

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Version/s: 2019.2.0b1, 2019.2.0b4

"Failed to load DLL" error occurs on switching holographic emulation, this occurs first time only Steps to Repro:1. Open attached pr... Read more

0
votes
Fixed

[Improved Prefabs] Assertion failed on expression: 'modifications.empty ...

Scene Management

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May 24, 2019

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Version/s: 2019.2.0b4

Assertion failed on expression: 'modifications.empty exception is thrown on creating prefab variant. Steps to repro:1. Open the atta... Read more

0
votes
Won't Fix

Multi-material list ordering does not respect DCC material ordering

CodeEditors

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May 24, 2019

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Version/s:

Steps to reproduce: 1. Download the attached project and open SampleScene2. Select MultiMatCube game object in the Hierarchy panel3.... Read more

0
votes
Won't Fix

[iOS] Unity Splash screen doesn't appear on iPad when run through Xcode

iOS

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May 24, 2019

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Version/s: 2019.2.0a9, 2019.2.0b1

Steps To Reproduce 1. Create a project2. File > Build Settings > iOS3. Build and run through Xcode Expected Result: Build runs... Read more

0
votes
By Design

After light bake, when light is switched from Baked to Realtime - it doe...

Progressive Lightmapper

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May 24, 2019

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Version/s: 2018.2.21f1

Steps to reproduce:1. Open a the scene3. Switch light type to Baked.4. Bake lighting5. Switch the light back to Realtime, move the l... Read more

0
votes
Won't Fix

AvatarMask set in AnimatorLayerMixerPlayable is not properly evaluated i...

Animation

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May 06, 2019

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Version/s: 2018.3.0a6, 2018.3.6f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open the original project "playableTest.zip"2. Navigate to Project -> Assets and open the "Test" scene3. En... Read more

0
votes
Fixed

Build Setting "Wait For Managed Debugger" is not accessible via scriptin...

Build Pipeline

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May 10, 2019

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Version/s: 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Reproduction steps:1. Create a new project2. Open project's Build Settings. Observe the "Wait For Managed Debugger" option3. Create ... Read more