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Fixed
Fixed in 6000.0.9f1, 7000.0.0a12
Votes
1
Found in
6000.0.3f1
6000.1.0a7
Issue ID
UUM-71884
Regression
No
Using AudioSource.clip to change from Audio Random Container when Play On Awake is enabled some audio source APIs broken
Steps to reproduce:
- Download and open the attached project "Audio Resource Swap Issue.zip".
- Open the SampleScene.
- Enter play mode.
- Press the "Change Resource To Clip" button.
- Press the "Play Audio" button.
- Press the "Set Volume To Zero" button.
Actual results: You can still hear audio as if the volume remains the same.
Expected results: You can't hear any audio.
Reproducible with versions:
6000.0.3f1
Can’t test with versions:
2022.3.X
2021.3.X
Tested on (OS): MacOS (M1) 14.4.1
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Resolution Note (fix version 7000.0.0a12):
Fixed an issue where alternating between the AudioSource.clip and AudioSource.resource setters would cause the AudioSource.volume setter to have no effect.
Resolution Note (fix version 6000.0.9f1):
Fixed an issue where alternating between the AudioSource.clip and AudioSource.resource setters would cause the AudioSource.volume setter to have no effect.