Search Issue Tracker

12
votes
Duplicate

Crash when entering playmode

Mono

-

Oct 26, 2017

-

Version/s: 2017.3.0b7

This bug looks like it might be a tricky one to repro. Working on uploading a project to repro in properly. It seems to happen only ... Read more

200
votes
Fixed

[iOS] Changing the screen orientation via a script sometimes results in ...

iOS

-

Sep 27, 2016

-

Version/s: 5.4.0f3

When the orientation of the screen is changed via a script (with Screen.orientation) on iOS 10 devices, sometimes the screen remains... Read more

45
votes
Fixed

[Win] Stuttering sound of mp4 files, video lags

Video

-

Apr 08, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1. Open user attached project2. Play the scene3. Notice that the sound is stuttering, video lags Expected result:... Read more

18
votes
Fixed

Unity crashes on some Windows7 PCs when tbb12.dll gets loaded

Progressive Lightmapper

-

Aug 30, 2021

-

Version/s: 2021.2.0b1

Affected Versions: 2021.2.0b1, 2021.2.0b9 It appears that it only affects some Russian Windows7 SP1 versions and other versions with... Read more

62
votes
Feature Request

Graphics.RenderMeshIndirect does not issue multi-draw rendering commands...

Graphics Device Features

-

Dec 19, 2024

-

Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached "IN-87308" project2. Open the "SampleScene" and enter Play mode3. Navigate to “Window > Ana... Read more

37
votes
Fixed

Running Unity in batchmode gives a result file with the wrong test type

Deployment Management

-

Mar 22, 2017

-

Version/s: 5.6.0f1

Repro Steps: 1. Open command prompt2. Write this command: "{UNITY_PATH}\Editor\Unity.exe" -batchmode -runEditorTests -projectPath "{... Read more

13
votes
Fixed

[tvOS] GetKeyDown and GetKeyUp are set to true every few frames when hol...

iOS

-

Apr 04, 2019

-

Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Build the attached project "TestTvOs_Unity2018-3-11f1.zip" on a tvOS platform, with a connected wireless TV Remo... Read more

36
votes
Not Reproducible

Colliders are not updating to match attached gameObject location

Physics

-

Oct 25, 2017

-

Version/s: 2017.2.0f3

Colliders are not updating to match attached gameObject location. After their object is stored and returned from a pool (reparenting... Read more

58
votes
Fixed

Increased Memory usage when Update Mode 'On Demand' Realtime lights are ...

DirectX12

-

Nov 28, 2024

-

Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.30f1, 6000.1.0a7, 6000.2.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “lights-memory-tests.zip” project2. Open the “OutdoorsScene”3. Build and Run the Project4. A... Read more

21
votes
By Design

Garbage Collector memory leak when allocating and deallocating memory in...

-

Nov 04, 2024

-

Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.0f1, 6000.0.25f1, 6000.1.0a2, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached “webgl-gc-bug,zip” project2. Open the “SampleScene”3. Build and Run the project using the WebG... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.