Search Issue Tracker
Fixed
Fixed in 2021.3.30f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0a22
Votes
12
Found in
2021.3.27f1
2022.3.2f1
2023.1.0f1
2023.2.0a19
Issue ID
UUM-40051
Regression
No
WaitForEndOfFrame with Application.targetFramerate set produces different results when comparing Game view with Device Simulator view
Reproduction steps:
1. Open the attached “WaitForEndOfFrameTest” project
2. Open "Assets/Scenes/SampleScene.unity" scene
3. Open the Game view
4. In the Game view Control Bar, click on the Game tab
5. Select Simulator from the drop-down menu
6. Enter Play Mode
7. Observe the Console
Expected result: No Console warnings appear
Actual result: Console warnings “WaitForEndOfFrame Broken” appear
Reproducible with: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19
Reproducible on: macOS Ventura 13.2.1 (M1 Max)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Recent search window can't be closed
- Tab on empty search doesn't pop up the recent search window any more
- Image effect shaders with RenderGraphUtils.FullScreenGeometryType.Mesh render incorrectly when using the RenderGraph
- Search window Shortcuts are not functioning when certain areas of the window are focused
- Interface property is not shown in the Inspector when the null value is chosen while using the CustomPropertyDrawer attribute with the generic Object class
Add comment