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0
votes
Duplicate

[Emission] Distance mode doesn't stop emitting particles after stopping ...

Shuriken

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Sep 10, 2015

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Version/s: 5.2.0f3

Repro steps:1) Open the project and Test scene2) Select Particle system and notice that there is no emission3) Try moving the system... Read more

0
votes
Fixed

Loading asset bundles in the editor does not work

Asset Loading

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Sep 10, 2015

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Version/s: 5.2.0f1

To reproduce:1. Open attached project2. In menu select Wooga -> Test -> LoadAssetBundles3. Loading asset bundles in the editor... Read more

1
votes
By Design

[RenderTexture|Compute] RenderTexture used in ComputeShader does not wor...

Camera

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Nov 06, 2015

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Version/s: 5.2.2f1

To reproduce:- Open attached project- Open "WaterEffect" scene and play- Notice RenderTexture rendered correctly- Build this scene a... Read more

0
votes
Fixed

Material substance is still present in the built application with Load B...

Substances

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Oct 01, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project2. Open 'Isaac_SubstanceTest' scene3. Make sure 'sphere' material has Load Behaviour set... Read more

0
votes
Fixed

AnimatorControllerPlayable.GetFloat does not work with AnimationClip Curves

Animation

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Sep 23, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open attached project2. Run Main scene3. Click to any place on plane4. Character must move.5. File veteran_anim.fbx ... Read more

0
votes
Fixed

[Tree Creator] TreeCreator generate incorrect/dark materials when Color ...

Graphics - General

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Aug 21, 2015

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Version/s: 5.2.0f2

Reproduction steps:1. Open attached project2. Delete Conifer_01_Textures folder3. Select Conifer_01 prefab and press refresh the tre... Read more

0
votes
Fixed

Changing animation speed in script causes quaternion to matrix conversio...

Animation

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Sep 09, 2015

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Version/s: 5.2.0f3

Steps to reproduce:1. Open attached project "repro_726301.zip" and load it in Unity2. Load and play scene "_scene/debugScene"3. Noti... Read more

0
votes
Fixed

[GLCORE] Using TextMesh and Native rendering plugins in same scene break...

Graphics - General

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Sep 10, 2015

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Version/s: 5.2.0f3

To Reproduce: 1. Open the attached project in Editor and run.2. Observe that nothing is rendered in GameView.3. Disabling GUIText co... Read more

2
votes
Fixed

[Perf] GISceneManager.Update taking ~90% processor time on scene start

Global Illumination

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Oct 14, 2015

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Version/s: 5.2.1p3

Reproduction steps:1. Open the project "repro.zip"2. Open the profiler, and turn on "editor profiling"3. Open the scene "_8Artois_HI... Read more

0
votes
Fixed

event UnityAction with SyncEvent returns UNetWeaver error

Networking

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Oct 18, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1) open the project2) check console for error- project contains single C# script[SyncEvent] event UnityAction&lt... Read more

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