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9
votes
Fixed

[UNET] SyncListStruct is not synchronized after reconnection

Networking

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Feb 29, 2016

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Version/s: 5.3.2p3

Steps to reproduce:1) open users attached project2) build and run as host3) press key '1' several times4) join as client from editor... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

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Jan 10, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

0
votes
Fixed

[Project Browser] Failed to import a package from asset store if unity E...

Project Browser

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Dec 05, 2019

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Version/s: 2017.1, 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a15

When Unity Editor and Unity Asset store are signed in with two different accounts then any asset fails to download, refer attached v... Read more

0
votes
By Design

"Default Visibility" option of the "Visibility in Editor" field is not c...

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Aug 04, 2025

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Version/s: 6000.3.0a4

How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window -> Package Management -> Package Manager)3. ... Read more

0
votes
Fixed

[URP] Shadows are being culled incorrectly in the corner of the Camera V...

Package: Scriptable Render Pipeline Lightweight

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May 09, 2019

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Version/s: 4.1.0

To reproduce: 1. Download attached "LWRP_shadow_distance.zip" project and open in Unity2. Open "SampleScene" scene3. Observe the Sha... Read more

0
votes
Fixed

Use after free (potential crash) in EntityDiffer when recreating blob as...

Package: Entity Component System (ECS)

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Mar 07, 2025

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Version/s: 1.3.10 - Entities, 1.4.X - Entities

How to reproduce:1. Open the command line interface2. Launch the attached “IN-96035” project using the command provided in the note ... Read more

0
votes
Active

"System.ArgumentOutOfRangeException" is thrown when compiling 65536 func...

Package: Burst

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Jun 26, 2025

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Version/s: 1.8.23

Steps to reproduce:1. Open the attached “TestBurst.zip” project2. Add the “Test.cs” script to the Assets folder3. Wait for the Burst... Read more

0
votes
Postponed

[MovieTexture] Rolloff not working on Movie Textures audio

Audio

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project2. Open and play 'AudioVideo3DSoundBug' scene3. Notice the game object with movie te... Read more

0
votes
Fixed

[Shader Graph] Shader's "Scene Depth" Node stops working when a Shader K...

Package: Shader Graph

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Dec 05, 2019

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Version/s: 7.1.5, 7.2.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the Quad in front of Camera3. Open "ShaderBug"... Read more

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

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Sep 24, 2019

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Version/s: 2019.3.0a12

Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more

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