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ShaderGraph changes Scope setting to "Global" when toggling "Show In Ins...
Reproduction steps:1. Open the attached “BugRepro” project2. Create a new Shader Graph in the Project window (Right-click > creat... Read more
[OpenGL] Black Game View when "Anti Aliasing (MSAA)" and "Render Graph" ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Settings/PC_RPAsset” ... Read more
[HDRP] Water is using the wrong depth when calculating absorption for al...
Steps to reproduce: 1. Open attached project 2. Go to game view and check the hair of the fia_model Actual results: Absoption is fin... Read more
[VFX Graph] Emissive isn't working with Decal output
Steps to reproduce: In HDRP: Open the Provided package Drag and Drop the VFXG_BugRepro_DecalEmissive_HDRP vfx in a scene and put it ... Read more
Fields of certain types in the Input Actions Editor take two clicks to s...
How to reproduce:1. Open the attached “IN-88201” project2. In the Project tab, open the “test” Input Actions3. Under the “a” Action,... Read more
Crash on WalkTypeTreeInternal when selecting the Texture of a specific FBX
How to reproduce:1. Open the “CrashRepro“ project2. Expand the “Assets/Models/FACEandbodybLENDERRIGANDWEIGHTS.fbx” model3. Select th... Read more
Warnings are thrown after building Universal 3D Sample template project
Steps to reproduce:1. Create a new project with Universal 3D Sample template2. Build And Run3. Observe the Console Actual results: "... Read more
Shared Bundle Settings group and load path are ignored when building Add...
How to reproduce:1. Open the attached “IN-87992” project2. Open the Addressables Groups window (Window → Asset Management → Addressa... Read more
"Missing APV data asset . Please make sure that the lighting has been ba...
Steps to reproduce:1. Create a new project with High Definition 3D Sample template2. Build And Run3. Observe the Console Actual resu... Read more
"Unity.Tutorials.Core.Editor.BuildStartedCriterion must be instantiated ...
Steps to reproduce:1. Create a new project with High Definition 3D Sample template2. Build And Run3. Observe the Console Actual resu... Read more
All about bugs
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