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[VFXG] The input fields have overflowed their container due changing lab...
Steps to reproduce: 1. Create Random Selector Weighted node 2. Select it 3. In the Inspector, click Clamp Weight 4. Click Clamp Weig... Read more
The mouse cursor is positioned in the center when Cursor.LockState is se...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Move the mous... Read more
RenderParam.renderPriority is ignored when rendering Mesh with Graphics....
Reproduction steps:1. Open the attached “Bug.zip” project2. Open the “SampleScene” scene3. Open the Frame Debugger Window (Window &g... Read more
Data is not serialized correctly on time when OnValidate is used to retr...
How to reproduce:1. Open the “ScriptableSaveBug.zip“ project2. Observe the Console Expected result: The serialized data value is the... Read more
Changes to the Terrain Prefab are reflected on the unrelated Terrain Gam...
How to reproduce:1. Create a new project2. Open the “SampleScene”3. Add the Terrain GameObject to the Hierarchy (3D Object → Terrain... Read more
Multipage Sprite Atlas renders incorrectly when Secondary Textures are used
Reproduction steps:1. Open the attached “unity-secondary-texture-bug.zip” project2. Open the “SampleScene” scene3. Observe the Scene... Read more
UI system does not register a MouseDownEvent event when clicking on the ...
How to reproduce:1. Open the “UIToolkitTextField“ project2. Enter the Play Mode3. In the Game view click on the “Text Field“ text4. ... Read more
Directional lights flicker when placed at the edge of a volumetric cloud
How to reproduce:1. Open the attached "flickering_clouds_issue" project2. Open the "OutdoorsScene" and enter Play mode3. Select the ... Read more
Directional lights are cut off by a sharp edge when passing behind a vol...
How to reproduce:1. Open the attached "volumetric_clouds_issue" project2. Open the "OutdoorsScene" and enter Play mode3. Select the ... Read more
Script error is thrown when using a method named Update with parameters ...
How to reproduce:1. Open the “UGS++“ project2. Enter the Play Mode3. Observe the Console window Expected result: No error is thrown ... Read more
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